0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61960166fd0577001d87156b"
 1 string _title = ""
 1 string _text = "I got myself a car! But my %Class:1% thinks I should've chosen a different make.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
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    0 StoryAnswer data
     1 string _buttonTitle = "Discuss neutrally"
     1 string _text = "I decided to hear his opinion. Apparently, cars of that make were a lot more reliable than what I got. I thanked my %Class:1% for looking out for me, and resolved to always heed his advice on cars."
     1 string _ageLog = "I got a new car! But my %Class:1% said I should've chosen a different make. I decided to hear him out. Apparently, cars of the make I got were a lot less reliable than what he would've suggested. I thanked my %Class:1% for looking out for me, and resolved to always come to him for car-related advice."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 23
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Get defensive"
     1 string _text = "I told him I could decide on my own. Besides, the salesman had explained everything to me. My %Class:1% called me a fool for believing a car dealer over common sense. He left without explaining what exactly was wrong with my car."
     1 string _ageLog = "I got a new car! But my %Class:1% disapproved of my choice because of the make. I stood my ground; could I not decide things myself? I said I trusted the salesman's knowledge, and my %Class:1% called me a fool! He then left without explaining what exactly was wrong with my car. I hate being treated like a child."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 23
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
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            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Get angry"
     1 string _text = "I said I didn't need him anymore and could decide things on my own, as I wasn't a child. He got a sad look, and told me he was just looking out for me. But that made me angrier, and he left. We grew a bit distant after that."
     1 string _ageLog = "I got a new car, but my %Class:1% disapproved of my choice because of the make. I said I didn't need him to decide for me anymore, as I wasn't a child. He got a sad look, and told me he was just looking out for me. But that only made me angrier. He left, without even explaining what was wrong with the car! We got distant after this. I kind of regret it."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 23
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
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      0 float _significance = -1
 0 int _designType = 3
