0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6196ea32fd0577001d871872"
 1 string _title = ""
 1 string _text = "I was in a grocery store and I was sad. I had just enough money to buy food, but I also wanted to buy my favorite hazelnut chocolate bar called Big Nuts. I love nibbling on Big Nuts!\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Buy a Big Nuts bar"
     1 string _text = "I decided that I loved it too much to leave the store without buying it. I found some change in my pocket and returned a loaf of bread back to its shelf, so I had enough money. I got the bar and its taste was gorgeous!"
     1 string _ageLog = "I was in a grocery store and I was sad. I had just enough money to buy food, but I also wanted to buy my favorite hazelnut chocolate bar called Big Nuts. I loved nibbling on Big Nuts. I decided that I loved it too much to leave the shop without it. I found some change in my pocket and returned a loaf of bread back to its shelf, so I had enough money. I got the bar and its taste was gorgeous!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Buy something cheaper"
     1 string _text = "I found some change in my pocket and looked at cheaper chocolate bars. I bought some chocolate bar called Fudge It!. It was alright, but it wasn't what I wanted. "
     1 string _ageLog = "I was in a grocery store and I was sad. I had just enough money to buy food, but I also wanted to buy my favorite hazelnut chocolate bar called Big Nuts. I loved nibbling on Big Nuts. I found some change in my pocket and looked at cheaper chocolate bars. I bought some wafer-based chocolate bar called Fudge It!. It was alright, but it wasn't what I wanted. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (0 items)
         0 int size = 0
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -4
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Don't buy sweets"
     1 string _text = "I decided that I didn't need any sweets and I could save a little bit of money if I didn't buy them. When I figured that I felt a bit more independent in some way. Later, I found some change in my pocket."
     1 string _ageLog = "I was in a grocery store and I was sad. I had just enough money to buy food, but I also wanted to buy my favorite hazelnut chocolate bar called Big Nuts. I loved nibbling on Big Nuts. I decided that I didn't need any sweets and I could save a little bit of money if I didn't buy them. When I figured that I felt a bit more independent in some way. Later, I found some change in my pocket."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 4
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 2
