0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61971146fd0577001d871977"
 1 string _title = ""
 1 string _text = "I was walking home thinking that my life was terrible and I was completely broke when I noticed a blind guy standing on the pavement with a cup, begging for money...\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Steal money from the blind guy"
     1 string _text = "I pretended that I was about to pass by the blind guy and bumped into him dropping his cup with money. I apologized, picked up the cup, quickly took some money from it and returned the cup to the guy. I didn't get much money and I felt terrible for doing it!"
     1 string _ageLog = "I walked home thinking that my life was terrible and I was broke when I noticed a blind guy standing on the pavement with a cup, begging for money... I pretended that I was about to pass by him, and bumped into him dropping his cup with money. I apologized, picked up the cup, quickly took some money from it and returned the cup to him. I didn't get much money and I felt terrible for doing it!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 1
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
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          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 50
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Rob the blind guy of his money"
     1 string _text = "I came closer to the guy. "Hey, Daredevil! Give me all you money or I'll kick your blind ass!" I yelled. The guy started screaming for help and some dude got in a fight with me and punched me a couple of times. I grabbed the money and bolted as fast as I could. I was turning into a monster!"
     1 string _ageLog = "I walked home thinking that my life was terrible and I was broke when I noticed a blind guy standing on the pavement with a cup, begging for money... I came closer to the guy and told him to give me all his money. The guy started screaming for help and some dude got in a fight with me and punched me a couple of times. I grabbed the money and bolted as fast as I could. I was turning into a monster."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 100
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Just keep walking"
     1 string _text = "For a second I thought about doing something terrible, but probably I wasn't that desperate because I decided to just keep walking and left."
     1 string _ageLog = "I walked home thinking that my life was terrible and I was broke when I noticed a blind guy standing on the pavement with a cup, begging for money... For a second I thought about doing something terrible, but probably I wasn't that desperate because I decided to just keep walking and left."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = 1
 0 int _designType = 5
