0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61975deffd0577001d871b69"
 1 string _title = ""
 1 string _text = "The exam is tomorrow, and the professor is super strict, but I haven’t prepared at all. \nShould I even start trying now?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Forget it"
     1 string _text = "I saw no point in worrying now and just spent the day gaming. I failed the exam, of course, but at least I would have more time to study for a retake."
     1 string _ageLog = "The exam was the next day, and the professor was super strict, but I hadn’t prepared at all. I saw no point in worrying and just spent the day gaming. I failed the exam of course, but at least I’d have more time to study for a retake. It kinda bothered me though ‘cause I hadn’t finished the game."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "At least pretend to be trying"
     1 string _text = "I spent all day sitting at the desk and gaming over an open book. I failed the exam, of course, but at least I’ve tried. I had more time to study for a retake, though, so it didn’t bother me."
     1 string _ageLog = "The exam was the next day, and the professor was super strict, but I hadn’t prepared at all. I spent all day sitting at the desk and gaming over an open book. I failed the exam, of course, but at least I’d tried. I’d have more time to study though for a retake, so it didn’t bother me in the slightest."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Do my best"
     1 string _text = "I spent all day studying and ended up pulling an all-nighter. I showed up late and by some miracle passed this damn exam. Although the professor gave me headaches about being late, but whatever."
     1 string _ageLog = "The exam was the next day, and the professor was super strict, but I hadn’t prepared at all. I spent all day studying and ended up pulling an all-nighter. I showed up late and by some miracle passed that damn exam. Although the professor gave me headaches about being late, but I’d cleared the stage."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
 0 int _designType = 1
