0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61a1173f2a2bb4001db0c6d9"
 1 string _title = ""
 1 string _text = "%FirstName:Npc:1% takes my toy shovel and toy bucket. But I need them to make sand towers, and my %Class:1% refuses to give them back.\nHow do I take my toys back?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "By force"
     1 string _text = "I pushed %FirstName:Npc:1% and pulled the shovel and bucket out, my %Class:1% lost balance and fell. %Pron:1:1% started to cry, boohoo! My %Class:1% stood up and hit me, I hit %Pron:1:3% back. %FirstName:Npc:1% cried even louder. I also cried."
     1 string _ageLog = "%FirstName:Npc:1% took my toy shovel and toy bucket and refused to give them back. But I needed them to make sand towers! I pushed %FirstName:Npc:1% and pulled the shovel and bucket out, my %Class:1% lost balance and fell. %Pron:1:1% started to cry, boohoo! %Class:1% stood up and hit me, I hit %Pron:1:3% back. %FirstName:Npc:1% cried even louder. I also cried. If only my %Class:1% wasn't selfish!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (0 items)
            0 int size = 0
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Negotiate"
     1 string _text = "I said I wanted to make sand towers, and I needed my tools now. I would give them to my %Class:1% afterwards. %FirstName:Npc:1% didn't listen. I started crying and went to our %Class:2%, %Pron:2:1% only put me to sleep."
     1 string _ageLog = "%FirstName:Npc:1% took my toy shovel and toy bucket. I said I wanted to make sand towers, and I needed my tools now. I would give them to my %Class:1% afterwards, but %Pron:1:1% didn't listen. I started crying and went to our %Class:2%, %Pron:2:1% only put me to sleep. Stupid, stupid %FirstName:Npc:1%..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (0 items)
            0 int size = 0
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell my %Class:2%"
     1 string _text = "I went to tell our %Class:2%. But %Pron:2:1% replied I should speak to my %Class:1% first, ugh! I went back and asked %Pron:1:3% to return me my tools. I would lend them after I made sand towers. %FirstName:Npc:1% nodded and gave them back."
     1 string _ageLog = "%FirstName:Npc:1% took my toy shovel and toy bucket. I went to tell our %Class:2%. But %Pron:2:1% replied I should speak to my %Class:1% first, ugh! I went back and asked %Pron:1:3% to return me my tools. I would lend them after I made sand towers. %FirstName:Npc:1% nodded and gave them back. I was so glad until I discovered my %Class:1% was destroying my towers. Stupid, stupid %FirstName:Npc:1%!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (0 items)
            0 int size = 0
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 3
