0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61a52abc804b06001e83f84f"
 1 string _title = ""
 1 string _text = "My roommate %FirstName:Npc:1% is having friends over and asks me to leave.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Leave"
     1 string _text = "I was glad I left. I didn't know any of the people who came. I would have felt out of place."
     1 string _ageLog = "My roommate %FirstName:Npc:1% asked me to leave because some friends were coming over. I didn’t know any of them, so I decided to go for a walk. By the time I came back, they were already gone."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Stay and try to blend in"
     1 string _text = "I didn't regret staying at all, we had so much fun! I made a few new friends."
     1 string _ageLog = "My roommate %FirstName:Npc:1% asked me to leave because some friends were coming over. I didn’t know any of them, but I decided to stay anyway. It was great! We exchanged phone numbers at the end."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 NpcGenerationSettings data
          0 RelationshipTypeSettings _relationshipType
           0 int _familyRelationshipType = 0
           0 int _personalRelationshipType = 1
           0 int _storyRelationshipType = 0
          0 OccupationTypeSettings _occupationType
           0 int _relativeOccupationType = 0
           0 int _vacancyType = 0
           0 int _vipCareerType = 0
           0 int _vipCareerTier = 0
           0 int _prisonType = 0
           1 UInt8 _securityLevelHasValue = 0
           0 int _securityLevel = 0
          0 Range _ageRange
           0 int Min = 0
           0 int Max = 5
          0 SexualityTypeSettings _sexualityType
           1 UInt8 _sexualityHasValue = 0
           0 int _sexuality = 0
           0 int _relativeSexuality = 0
          0 GenderTypeSettings _genderType
           1 UInt8 _genderHasValue = 1
           0 int _gender = 0
           0 int _relativeGender = 0
          0 ParameterSettings _parametersSettings
           0 Array Array (0 items)
            0 int size = 0
          0 CustomParameterSettings _customParametersSettings
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 NpcGenerationSettings data
          0 RelationshipTypeSettings _relationshipType
           0 int _familyRelationshipType = 0
           0 int _personalRelationshipType = 0
           0 int _storyRelationshipType = 0
          0 OccupationTypeSettings _occupationType
           0 int _relativeOccupationType = 0
           0 int _vacancyType = 0
           0 int _vipCareerType = 0
           0 int _vipCareerTier = 0
           0 int _prisonType = 0
           1 UInt8 _securityLevelHasValue = 0
           0 int _securityLevel = 0
          0 Range _ageRange
           0 int Min = 0
           0 int Max = 5
          0 SexualityTypeSettings _sexualityType
           1 UInt8 _sexualityHasValue = 0
           0 int _sexuality = 0
           0 int _relativeSexuality = 0
          0 GenderTypeSettings _genderType
           1 UInt8 _genderHasValue = 1
           0 int _gender = 1
           0 int _relativeGender = 0
          0 ParameterSettings _parametersSettings
           0 Array Array (0 items)
            0 int size = 0
          0 CustomParameterSettings _customParametersSettings
           0 Array Array (0 items)
            0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Stay and sit quietly on my bed"
     1 string _text = "It was raining outside. Where would I go? I stayed and just watched YouTube until they left."
     1 string _ageLog = "My roommate %FirstName:Npc:1% asked me to leave because some friends were coming over. I didn’t know any of them, but the weather was awful, so I stayed, I was on my phone the whole time."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 1
