0 MonoBehaviour Base
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 1 UInt8 m_Enabled = 1
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 1 string m_Name = "61a9a25ff5153a001f021b79"
 1 string _title = ""
 1 string _text = "My classmate %FirstName:Npc:1% suggests we turn our party into a peaceful protest. As I am the oldest one in the group, everybody looks at me.\nWhat do I do?"
 0 StoryAnswer _answers
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     1 string _buttonTitle = "Of course, we should do it"
     1 string _text = "%FirstName:Npc:1% and I wrote our demands on the paper, then all of us marched to the campus main square and stood there for hours. I guess we didn’t realize it was in the middle of the night and everybody was already asleep. "
     1 string _ageLog = "In the middle of the party, my classmate %FirstName:Npc:1% suggested going on the peaceful protest. I said that it was a brilliant idea, and we should definitely go. We stood there for hours without any living soul noticing us. The janitor woke us up in the morning. What an embarrassment!"
     0 StoryResult _result
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   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "It is a bad idea"
     1 string _text = "That kind of things never end up in some good results. Either we would have been kicked out or they would call the police. Not a pleasant experience, in my opinion. %FirstName:Npc:1% called me a dork for killing the vibe."
     1 string _ageLog = "In the middle of the party, my classmate %FirstName:Npc:1% suggested going on the peaceful protest. I said that it was a bad idea. There was no way that it would be somewhat fruitful. We could have been arrested for that. "
     0 StoryResult _result
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    0 StoryAnswer data
     1 string _buttonTitle = "Make an excuse"
     1 string _text = "I said that they should totally do it, but I got business to attend to. %FirstName:Npc:1% got detention for two weeks. Dodged a bullet there."
     1 string _ageLog = "In the middle of the party, my classmate %FirstName:Npc:1% suggested going on the peaceful protest. I said that although the idea sounded super fun, I had something else to do. Truth be told, I just didn’t want to be associated with that kind of controversial activity."
     0 StoryResult _result
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        [0]
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            [1]
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 0 int _designType = 2
