0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61ae63fa2c3138001e8c1965"
 1 string _title = ""
 1 string _text = "We constantly prank each other at work. Today, I once again walk past %FirstName:Npc:1% workplace and I can't help but prank %Pron:1:2%, especially when %Pron:1:1% left.\nHow exactly should I execute it?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Quickly grab the first documents that come across"
     1 string _text = "I thought that a couple of seconds would be enough for me to grab a couple of documents, and %Pron:1:1% would look for them, but I was in too much of a hurry. I threw my hand forward so quickly, and I was so focused on the documents that I didn't notice the coffee on %Pron:1:3% table. It spilled..."
     1 string _ageLog = "I wanted to prank %FirstName:Npc:1% at work. I thought that a couple of seconds would be enough for me to grab a couple of documents, and %Pron:1:1% would look for them, but I was in too much of a hurry. I threw my hand forward so quickly, and I was so focused on the documents that I didn't notice the coffee on %Pron:1:3% table. It spilled everywhere... %Pron:1:1% was furious."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (4 items)
            0 int size = 4
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -20
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = -10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
            [3]
             0 RegularParameterChange data
              0 int _parameterType = 9
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Pick up %Pron:1:3% favorite stapler"
     1 string _text = "I couldn't think of anything better than to pick up %Pron:1:3% favorite stapler, which %Pron:1:1% always had with %Pron:1:2%, but now left it. When I was already holding it in my hand, %Pron:1:1% literally pounced on me, %Pron:1:1% squeezed my hand, I accidentally drove the staple into my finger. "
     1 string _ageLog = "I wanted to prank %FirstName:Npc:1% at work. I couldn't think of anything better than to pick up %Pron:1:3% favorite stapler, which %Pron:1:1% always had with %Pron:1:2% but now left it. When I was holding it in my hand, %Pron:1:1% pounced on me, squeezed my hand, I accidentally drove the staple into my finger. It didn't hurt, but it was unpleasant, but we apologized to each other, at least."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Take the folder that was on the table"
     1 string _text = "I noticed how %FirstName:Npc:1% was urgently called somewhere, and %Pron:1:1% left some kind of folder on the table, so I took it. But I immediately forgot about it when I returned to my workplace."
     1 string _ageLog = "I wanted to prank %FirstName:Npc:1% at work. The next day, I came to work and found out that %FirstName:Npc:1% had been fired because %Pron:1:1% had lost some important documents. I was ashamed, but then I realized that I wouldn't see %Pron:1:2% again, and I felt a little better."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 10
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -20
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 2
