0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61b0e4dc2c3138001e8c2424"
 1 string _title = ""
 1 string _text = "I was walking home late at night, and suddenly, I heard growling! Oh, no! It's a pack of feral dogs, and they are about to attack me!\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Run!"
     1 string _text = "I tried to run, but it didn't help. They surrounded me trying to tear me into pieces! I screamed. A guy with a shovel came for help and scared them away. "You're okay, kid?.. Jeez, your face is a mess!", he said. "I was born this way!..Ouch! What's that?" I replied touching an ugly wound on my nose."
     1 string _ageLog = "I was walking home late at night and suddenly I heard growling, It was a pack of feral dogs and they were about to attack me. I tried to run, but it didn't help. They surrounded me trying to tear me into pieces! I screamed. A guy with a shovel came for help and scared them away. He said that my face was a mess. "I was born this way!..Ouch! What's that?" I replied touching an ugly wound on my nose."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
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           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to scare them away"
     1 string _text = "I decided to try to scare them away. When I turned around, I was ready to yell at them, but it wasn't required - as soon as they looked into my face, they put their tails between the legs, started whining and scattered away. "Am I THIS scary?!", I thought. I decided to improve my appearance."
     1 string _ageLog = "I was walking home late at night and suddenly I heard growling, It was a pack of feral dogs and they were about to attack me. I decided to scare them away. When I turned around, I was ready to yell at them, but it wasn't required - as soon as they looked into my face, they put their tails between the legs, started whining and scattered away. I was confused and decided to improve my appearance."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Throw something at them and run"
     1 string _text = "I quickly picked up a stone and threw it at the biggest dog in the pack. It hit the dog right between the eyes and it fell down. Other dogs scattered away in fright. "I got very lucky...if one of the dogs bit me in the face, I could become uglier...If it's even possible...", I thought."
     1 string _ageLog = "I was walking home late at night and suddenly I heard growling, It was a pack of feral dogs and they were about to attack me. I picked up a stone and threw it at the biggest dog in the pack. It hit the dog between the eyes and it fell down. Other dogs scattered away in fright. "I got very lucky...if one of the dogs bit me in the face, I could become uglier...If it's even possible...", I thought."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 5
