0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61b0f9292c3138001e8c246b"
 1 string _title = ""
 1 string _text = "At school, I often like to make fun of %FirstName:Npc:1% today I have a couple of ideas how to prank %Pron:1:2%.\nWhat should I choose today?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Put a pin on a chair"
     1 string _text = "I decided to make the most classic school prank and put a pin on %Pron:1:3% chair. When %FirstName:Npc:1% returned to %Pron:1:3% seat, %Pron:1:1% sat down, and then abruptly jumped up and began to scream."
     1 string _ageLog = "I decided to prank %FirstName:Npc:1%. I put a pin on %Pron:1:3% chair. When %FirstName:Npc:1% returned to %Pron:1:3% seat, %Pron:1:1% sat down, and then abruptly jumped up and began to scream. It was very funny for the whole class to watch %Pron:1:2% because everyone immediately realized what had happened because the pin stuck to %Pron:1:3% pants."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -20
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = -10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Tie some money to a string and don't let %Pron:1:2% pick them up"
     1 string _text = "I wanted to make fun of %FirstName:Npc:1%, I tied $2 to a string and when we walked side by side, I pretended that I dropped it. When %Pron:1:1% wanted to lift it, I pulled the string, and %Pron:1:1% couldn't do it. Eventually, %Pron:1:1% grabbed the money!"
     1 string _ageLog = "I decided to prank %FirstName:Npc:1%. I wanted to make fun of %FirstName:Npc:1%, I tied $2 to a string and when we walked side by side, I pretended that I dropped it. When %Pron:1:1% wanted to lift it, I pulled the string, and %Pron:1:1% couldn't do it. Eventually, %Pron:1:1% grabbed the money! I had a lot of fun, but at the same time, I was a little upset because I lost my $2."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -2
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 20
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 1
              0 float _valueDelta = 2
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Pour glue over %Pron:1:3% chair"
     1 string _text = "I decided to take a whole tube of glue and pour it all over his chair. When he came to %Pron:1:3% seat, %Pron:1:1% immediately smelled the glue and looked at the chair before sitting down on it. I couldn't help laughing, and %Pron:1:1% realized that I was trying to prank %Pron:1:2%."
     1 string _ageLog = "I decided to prank %FirstName:Npc:1%. I took a whole tube of glue and poured it all over his chair. When he came to %Pron:1:3% seat, %Pron:1:1% smelled the glue and looked at the chair before sitting down on it. I couldn't help laughing, and %Pron:1:1% understood everything. The next day, when I got up from my chair, I realized that I was stuck to it. The whole class was laughing at me."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = -10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 20
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
 0 int _designType = 2
