0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61b772182c3138001e8c3833"
 1 string _title = ""
 1 string _text = "%FirstName:Npc:1% has sworn to kick my ass the next time he sees me. I'd better not meet that aggressive imbecile today.\nWhere should I go?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Home"
     1 string _text = "I didn't want to meet that bastard %FirstName:Npc:1% again. So, after the classes, I just went home and took a nap. After that, I played my favorite video game. That day was quite nice, actually. "
     1 string _ageLog = "%FirstName:Npc:1% had sworn to kick my ass the next time he saw me. I knew that %FirstName:Npc:1% wasn't joking at all while promising to kick my ass. I didn't want to bump into that bastard on the streets. So, after the classes, I just went home and took a nap. After that, I played my favorite video game. That day was quite nice, actually. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "In the city center "
     1 string _text = "%FirstName:Npc:1% was too stupid to recognize me in the crowd, so I went into the city center. The streets were just overcrowded. I walked there a bit. But then, I got bored. I went home. My head was aching after hearing so much noise. "
     1 string _ageLog = "%FirstName:Npc:1% had sworn to kick my ass the next time he saw me. I knew %FirstName:Npc:1% was too stupid to recognize me in the crowd, so I went into the city center. I was lucky. There were a lot of people. The streets were just overcrowded. I walked there a bit. But then, I got bored. I went home. My head was aching after hearing so much noise. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "In the park"
     1 string _text = "I went to the park. I saw that asshole %FirstName:Npc:1% there. Luckily, he was with a girl. I understood he wouldn't beat me in front of her. That aggressive imbecile wanted to seem nice in her eyes. I flipped him a bird and went on walking. "
     1 string _ageLog = "%FirstName:Npc:1% had sworn to kick my ass the next time he saw me. I wanted to breathe in some fresh air, so I went to the park. At first, it was just perfect. But then, I saw that asshole %FirstName:Npc:1%. Luckily, he was with a girl. I understood he wouldn't beat me in front of her. That aggressive imbecile wanted to seem nice in her eyes. I flipped him a bird and went on walking. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -20
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = -20
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 1
