0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61b7a6212c3138001e8c391f"
 1 string _title = ""
 1 string _text = "I feel like my %Class:1% yells at me at every given opportunity, and it makes me very sad.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Put up with it"
     1 string _text = "I realized that due to lack of money, useful skills or any plans for the future, I would have to put up with yelling for some time and figure something out later. But that was easier said than done - I kept getting sadder every day."
     1 string _ageLog = "I felt like my %Class:1% yelled at me at every given opportunity, and it was making me very sad. I realized that due to lack of money, useful skills or any plans for the future, I would have to put up with yelling for some time and figure something out later. But that was easier said than done - I kept getting sadder every day."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Yell back at %Pron:1:2%!"
     1 string _text = "I couldn't put up with it any longer and yelled back at %Pron:1:2%! It all turned into a big quarrel, and we ended up not talking to each other for a week. Later, things returned back to normal (if one could call it normal)."
     1 string _ageLog = "I felt like my %Class:1% yelled at me at every given opportunity and it was making me very sad. I couldn't put up with it any longer and yelled back at %Pron:1:2%! It all turned into a big quarrel and we ended up not talking to each other for a week. Later, things returned back to normal (if one could call it normal)."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to discuss the situation"
     1 string _text = "I thought through what I wanted to say and decided to discuss the situation with my %Class:1%. I got even more yelling at first, but a bit later we came to an agreement that I'd try to do my best and %Pron:1:1%'d try to be more patient. I was glad that I'd gained this victory!"
     1 string _ageLog = "I felt like my %Class:1% yelled at me at every given opportunity and it was making me very sad. I thought through what I wanted to say and decided to discuss the situation with my %Class:1%. I got even more yelling at first, but a bit later we came to an agreement that I'd try to do my best and %Pron:1:1%'d try to be more patient. I was glad that I'd gained this victory!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 3
