0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61b7aace2c3138001e8c3941"
 1 string _title = ""
 1 string _text = "I was sitting in our classroom when our class clown looked at me and said, "Look at little Goblin Jr. - what a sad mug! Gonna cry?"\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Ignore him"
     1 string _text = "I just turned my face away from him and put earbuds into my ears. He kept fooling around for some time, and when I took the earbuds out, I realized that a half of our class was laughing at me. It ruined my mood for the rest of the day."
     1 string _ageLog = "I was sitting in our classroom when our class clown looked at me and said, "Look at little Goblin Jr. - what a sad mug! Gonna cry?" I just turned my face away from him and put earbuds into my ears. He kept fooling around for some time, and when I took the earbuds out, I realized that a half of our class was laughing at me. It ruined my mood for the rest of the day."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Respond with a funny comeback"
     1 string _text = "I replied: "You know what's funny? Not you, so shut up! Is your ass jealous of the amount of shit that comes out of your mouth?" Everyone started laughing, he blushed, gave me a deadly gaze and sat down on his seat. I was glad I put him back in his place."
     1 string _ageLog = "I was sitting in our classroom when our class clown looked at me and said, "Look at little Goblin Jr. - what a sad mug! Gonna cry?" I replied: "You know what's funny? Not you, so shut up! Is your ass jealous of the amount of shit that comes out of your mouth?" Everyone started laughing, he blushed, gave me a deadly gaze and sat down on his seat. I was glad I put him back in his place."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Start a fight with him"
     1 string _text = "I got furious and punched him. We started fighting. By the time we were pulled apart, I missed a heavy punch in the face, but I got him good too. We were sent to the principal's office. My %Class:1% had to come to the school, and when we got home, %Pron:1:1% was very mad at me!"
     1 string _ageLog = "I was sitting in our classroom when our class clown looked at me and said, "Look at little Goblin Jr. - what a sad mug! Gonna cry?" I got furious and punched him. We started fighting. As they pulled us apart, I missed a heavy punch in the face, but I got him good too. We were sent to the principal's office. My %Class:1% had to come to the school, and when we got home, %Pron:1:1% was mad at me!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
 0 int _designType = 1
