0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61be18dc8f8805001f55840d"
 1 string _title = ""
 1 string _text = "My %Class:1% %FirstName:Npc:1% and I want to go skating, but I only find guards and helmet for one.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Put on the guards and go skating"
     1 string _text = "Since we only had one set and %FirstName:Npc:1% was skating a bit better, I put on the guards and we went skating. %Pron:1:1% fell down and scratched %Pron:1:3% elbows, knees and chin."
     1 string _ageLog = "My %Class:1% %FirstName:Npc:1% and I wanted to go skating but I only found guards and helmet for one. Since we only had one set and %FirstName:Npc:1% was skating a bit better, I put on the guards and we went skating. %Pron:1:1% fell down and scratched %Pron:1:3% elbows, knees and chin. We went home right away. %FirstName:Npc:1% didn't skate again that summer."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
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          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
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      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
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          0 RegularParameterChange _regularParametersChanges
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          0 RegularParameterChange _regularParametersChanges
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             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Give the guards to %Class:1% and go skating"
     1 string _text = "I'd feel guilty if I was the one with guards so I gave them to %FirstName:Npc:1%, and we went skating. I was so afraid to fall down I could barely move."
     1 string _ageLog = "My %Class:1% %FirstName:Npc:1% and I wanted to go skating but I only found guards and helmet for one. I'd feel guilty if I was the one with guards so I gave them to %FirstName:Npc:1%, and we went skating. I was so afraid to fall down I could barely move. It was a bit too early for me to skate unguarded."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (0 items)
         0 int size = 0
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
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        [1]
         0 PersonChanges data
          0 int _flagChange = 0
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          0 RegularParameterChange _regularParametersChanges
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            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask our %Class:2% to find or buy the second set"
     1 string _text = "We were upset but didn't go skating. We waited for %Class:2% and asked for the second set of guards. We actually had one, so %Class:2% found it quickly and we finally went skating."
     1 string _ageLog = "My %Class:1% %FirstName:Npc:1% and I wanted to go skating but I only found guards and helmet for one. We were upset but didn't go skating. We waited for %Class:2% and asked for the second set of guards. We actually had one, so %Class:2% found it quickly and we finally went skating. We had lots of fun and started to learn some tricks."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
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        [1]
         0 PersonChanges data
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          0 RegularParameterChange _regularParametersChanges
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            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Take turns to wear the guards"
     1 string _text = "We decided to take turns wearing the guards: one would skate while the other would rest. It turned out to be quite boring, so we went home soon."
     1 string _ageLog = "My %Class:1% %FirstName:Npc:1% and I wanted to go skating but I only found guards and helmet for one. We decided to take turns wearing the guards: one would skate while the other would rest. It turned out to be quite boring, so we went home soon."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (0 items)
         0 int size = 0
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 2
        [0]
         0 PersonChanges data
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          0 int _crimeFlagChange = 0
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            [0]
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        [1]
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             0 RegularParameterChange data
              0 int _parameterType = 3
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          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 1
 0 int _designType = 3
