0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61c0b57d8f8805001f558e16"
 1 string _title = ""
 1 string _text = "Neighbors are launching fireworks. %FirstName:Npc:1% is obviously frightened. %Pron:1:1% tenses up and is about to cry.\nHow do I calm %Class:1% down?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Distract %Class:1%"
     1 string _text = "I tried to cover %Class:1%'s ears, but %Pron:1:1% didn't like it and removed my hands. I started singing %Class:1%'s favorite song. %Pron:1:1% smiled at me but startled every time %Pron:1:1% heard a firework explosion."
     1 string _ageLog = "Neighbors launched fireworks. %FirstName:Npc:1% got scared, tensed up and was about to cry. I tried to cover %Class:1%'s ears, but %Pron:1:1% didn't like it and removed my hands. I started singing %Class:1%'s favorite song. %Pron:1:1% smiled at me but startled every time %Pron:1:1% heard a firework explosion. Eventually, the fireworks stopped, yet %Class:1% kept startling at every noise."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 1
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Turn on the music"
     1 string _text = "I turned on the music and started dancing. %Class:1% finally got distracted and started dancing along. Once the music stopped and %Pron:1:1% heard an explosion, %Pron:1:1% began to cry."
     1 string _ageLog = "Neighbors launched fireworks. %FirstName:Npc:1% got scared, tensed up and was about to cry. I turned on the music and started dancing. %Class:1% finally got distracted and started dancing along. Once the music stopped and %Pron:1:1% heard an explosion, %Pron:1:1% began to cry. %Class:1% had bad dreams that night."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask the neighbors to reduce the noise"
     1 string _text = "I went to talk to the neighbors in hopes for their understanding, but they were completely drunk and started an argument. I called the police on them, and it finally became quiet."
     1 string _ageLog = "Neighbors launched fireworks. %FirstName:Npc:1% got scared, tensed up and was about to cry. I went to talk to the neighbors in hopes for their understanding, but they were completely drunk and started an argument. I called the police on them, and it finally became quiet. %Class:1% felt my agitation and couldn't sleep until very late."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
 0 int _designType = 3
