0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61c614538f8805001f55a8f2"
 1 string _title = ""
 1 string _text = "I'm not feeling too great but I have some chores to do around the house, so maybe I'll limit myself to just one.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Wash the dishes"
     1 string _text = "I was washing the dishes but then all the hot water started to make me feel nauseous and I felt worse than before and accidentally threw up in the sink and %FirstName:Npc:1% was furious with me."
     1 string _ageLog = "I tried to wash dishes, the hot water made me nauseous and I felt worse than when I started and I threw up in the sink. %FirstName:Npc:1% was so mad, and I got it. I threw up right in the sink. But I felt like I had to do something and couldn't sit around and do nothing. I told %Pron:1:2% this and she didn't accept this, told me I was dumb and we got in a big argument."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Sweep the floors"
     1 string _text = "I swept the floors and every so often I got a little winded and had to stop. But it was actually fine because I didn't exert myself too much. But then %FirstName:Npc:1% realized I didn't feel well and told me to stop and offered to take care of me."
     1 string _ageLog = "Well, sweeping the floors wasn't too bad, I just needed to take multiple breaks. But when %FirstName:Npc:1% saw I was doing this, %Pron:1:1% realized I wasn't feeling well and told me to stop. %Pron:1:1% then took care of me, which was really nice. In fact, I felt like it strengthened our relationship, it was a great day overall. We put chores aside for the day and spent time with each other."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Clean the gutters"
     1 string _text = "I was outside, fresh air should've done me well. Although, I was not quite there and standing on the top of the ladder, cleaning the gutters wasn't a good idea as I lost my footing and fell right off the ladder!"
     1 string _ageLog = "I thought the fresh air would've done me some good but as I was standing at the top of the ladder I was losing my bearings and I slipped and fell right off the top of the ladder and crashed onto the ground. Oh, so much pain! %FirstName:Npc:1% had to take me to the hospital. Broken arm, sprained wrist, cracked rib, and I hurt my confidence as well. At least %FirstName:Npc:1% was there for me."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
 0 int _designType = 3
