0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61c7df4f8f8805001f55aa74"
 1 string _title = ""
 1 string _text = "It seems like all my colleagues got a bonus, and now they are happily discussing it. But I didn't get one...\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
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   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Focus on the task at hand"
     1 string _text = "I decided that I needed to focus on my work if I wanted to get a bonus the next time they are given out. I didn't let those happy chatterboxes distract me!"
     1 string _ageLog = "It seemed like all my colleagues had got a bonus, and now they were happily discussing it. But I hadn't got one... I decided that I needed to focus on my work if I wanted to get a bonus the next time they are given out. I didn't let those happy chatterboxes distract me! I'm not hopeless!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask my %Class:1% about it"
     1 string _text = "I came to my %Class:1% %MrMs:1% %LastName:1% and said that I deserved a bonus too. %Pron:1:1% barely held back %Pron:1:3% laughter. %Pron:1:1% said that I needed to put in a lot more effort if I wanted a bonus."
     1 string _ageLog = "It seemed like all my colleagues had got a bonus, and now they were happily discussing it. But I hadn't got one... I came to my %Class:1% %MrMs:1% %LastName:1% and said that I deserved a bonus too. %Pron:1:1% barely held back %Pron:1:3% laughter. %Pron:1:1% said that I needed to put in a lot more effort if I wanted a bonus. Now that I think of it, it was probably fair."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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        0 int size = 1
        [0]
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          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Quit the job"
     1 string _text = "I didn't want to work at the company that couldn't appreciate my diligence. I decided to quit my job. It was probably their fault that I wasn't productive enough anyway."
     1 string _ageLog = "It seemed like all my colleagues had got a bonus, and now they were happily discussing it. But I hadn't got one... I didn't want to work at the company that couldn't appreciate my diligence. I decided to quit my job. It was probably their fault that I wasn't productive enough anyway. Oh maybe it was mine... Bullshit!"
     0 StoryResult _result
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       0 int _flagChange = 10
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
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         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
 0 int _designType = 1
