0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61e437e38f550d001d1c6521"
 1 string _title = ""
 1 string _text = "My %Class:1% comes home tired and silent. I offer %Pron:1:2% to discuss our plans for tomorrow. After that, %FirstName:Npc:1% cries and tells, that %Pron:1:1% wants to take some rest from school.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Make an exclusion and let %Pron:1:2% rest at home"
     1 string _text = "It would be okay, if my %Class:1% could stay at home for one day. %Pron:1:1% could take a rest and recharge to become more productive in future.%FirstName:Npc:1% spent that day, playing with %Pron:1:3% toys. Then we were watching films together. I allowed such kind of rest several times a season."
     1 string _ageLog = "When we were discussing our plans, my %Class:1% began to cry because %Pron:1:1% wanted to take some rest from school. I decided to make an exclusion and leave %Pron:1:2% at home. Pron:1:1% could take a rest and recharge to become more productive in future. %FirstName:Npc:1% spent that day, playing with %Pron:1:3% toys. Then we were watching films together."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 0
              0 float _valueDelta = -10
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Force %Pron:1:2% to go to school"
     1 string _text = "It was inappropriate to skip school. I believed, that an education was the most important thing in our lives. Of course, my %Class:1% wasn’t happy, but %Pron:1:1% went to school that day. After that, %Pron:1:1% became very tired and went to sleep earlier."
     1 string _ageLog = "When we were discussing our plans, my %Class:1% began to cry because %Pron:1:1% wanted to take rest from school. I forced %Pron:1:2% to go to school. It was inappropriate to skip school. Of course, my %Class:1% wasn’t happy, but %Pron:1:1% went to study that day."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 0
              0 float _valueDelta = 5
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Offer %Pron:1:2% to skip two days of study and visit a dentist"
     1 string _text = "It was a good idea. Nobody liked to visit dentists. But %FirstName:Npc:1% agreed to spend a few hours at a doctor and then relax. I was glad, that I didn’t need to persuade %Pron:1:2% to visit a dentist, and %FirstName:Npc:1% was glad, that %Pron:1:1% had some rest from the school."
     1 string _ageLog = "When we were discussing our plans, my %Class:1% began to cry because %Pron:1:1% wanted to take a little rest from school. I offered him to skip two days of study in order to visit a dentist. It was a good idea. I was glad, that I didn’t need to persuade %Pron:1:2% to visit a dentist, and %FirstName:Npc:1% was glad, that %Pron:1:1% had some from school."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 1
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
 0 int _designType = 3
