0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61eb7c928f550d001d1c884a"
 1 string _title = ""
 1 string _text = "My %Class:1% %FirstName:Npc:1% is sick. %Pron:1:1% bought some homeopathic medicine, and now %Pron:1:1% is telling me it always helped %Pron:1:2%.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
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   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Don't interfere"
     1 string _text = "I thought I probably wouldn't be able to convince %Pron:1:2% that homeopathy wasn't the best remedy, putting it lightly. I just told %Pron:1:2% to get well."
     1 string _ageLog = "My %Class:1% %FirstName:Npc:1% was sick. %Pron:1:1% bought some homeopathic medicine, and told me it always helped %Pron:1:2%. I thought I probably wouldn't be able to convince %Pron:1:2% that homeopathy wasn't the best remedy, putting it lightly. I just told %Pron:1:2% to get well. Maybe it was the placebo effect at work."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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              0 int _parameterType = 4
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            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell %Pron:1:2% it's pseudoscience"
     1 string _text = "I told %Pron:1:2% that %Pron:1:1% couldn't trust those companies that sold medicine without active ingredients whatsoever. %Pron:1:1% told me I just didn't get it."
     1 string _ageLog = "My %Class:1% %FirstName:Npc:1% was sick. %Pron:1:1% bought some homeopathic medicine, and told me it always helped %Pron:1:2%. I told %Pron:1:2% that %Pron:1:1% couldn't trust those companies that sold medicine without active ingredients whatsoever. %Pron:1:1% told me I just didn't get it. Well, I tried."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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            [0]
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              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell %Pron:1:2% to combine it with something else"
     1 string _text = " I told %Pron:1:2% that %Pron:1:1% could try mixing %Pron:1:3% medicine with something else, like those tablets I used to take, for better effect. %Pron:1:1% was reluctant, but I managed to convince %Pron:1:2%."
     1 string _ageLog = "My %Class:1% %FirstName:Npc:1% was sick. %Pron:1:1% bought some homeopathic medicine, and told me it always helped %Pron:1:2%. I told %Pron:1:2% that %Pron:1:1% could try mixing %Pron:1:3% medicine with something else, like those tablets I used to take, for better effect. %Pron:1:1% was reluctant, but I managed to convince %Pron:1:2%. Now I can be at peace."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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          0 RegularParameterChange _regularParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 2
 0 int _designType = 4
