0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61ee7e078f550d001d1c8ef2"
 1 string _title = ""
 1 string _text = "I want to skip the last class and go home. But I see that the principal is standing in the hall.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Go back in the classroom"
     1 string _text = "I decided it would be better to be a good girl and go back to the classroom. So I did. That class was incredibly boring, but I managed to survive to its end."
     1 string _ageLog = "That day I wanted to skip the last class and go home, but I noticed the principal was standing in the hall. I decided it would be better to be a good girl and go back to the classroom. So I did. That class was incredibly boring, but I managed to survive to its end."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to run out of the school "
     1 string _text = "I didn't want to go back to the classroom and listen to our boring teacher, so I tried to run out of the school. But the principal caught me and made me stay in the classroom for one more hour and help our teacher. I nearly died of boredom that day."
     1 string _ageLog = "That day I wanted to skip the last class and go home, but I noticed the principal was standing in the hall. I didn't want to go back to the classroom and listen to our boring teacher, so I tried to run out of the school. But the principal caught me and made me stay in the classroom for one more hour and help our teacher. I nearly died of boredom that day."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell the principal I feel sick"
     1 string _text = "I didn't want to go back to the classroom and listen to our boring teacher, so I told the principal that I felt sick. He believed me and let me go home. So I did. It was nice to get out of that shitty place."
     1 string _ageLog = "That day I wanted to skip the last class and go home, but I noticed the principal was standing in the hall. I didn't want to go back to the classroom and listen to our boring teacher, so I told the principal that I felt sick. He believed me and let me go home. So I did. It was nice to get out of that shitty place."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
 0 int _designType = 2
