0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61f260c78f550d001d1ca184"
 1 string _title = ""
 1 string _text = "%FirstName:Npc:1% is all conceited today 'cause %Pron:1:1%'s found a golden coin! It looks like the coins from Uncle Scrooge's pouch, but %Pron:1:1% assures me it's real.\nWhat do I do with my treasures?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask my %Class:2% how to exchange the coins into money"
     1 string _text = "I got impatient and ran to my %Class:2%, asking how I could exchange my coins into real dollar bills. %Pron:2:1% told me the coins weren't worth anything, but %Pron:2:1% still could give me some so that I could buy something tasty for my friends."
     1 string _ageLog = "%FirstName:Npc:1% found a golden coin! It looked like the coins from my Uncle Scrooge's pouch, though. I ran to my %Class:2% asking how I could exchange my coins into real dollar bills. The coins weren't worth anything, but my %Class:2% still could give me some dollar bills so that I could buy small treats for my friends. They became very happy with the treats, and I somehow felt very rich."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Gain more power"
     1 string _text = "I had more coins, so I was more powerful! When my %Class:1% argued with me, I showed %Pron:1:2% my sack. %Pron:1:1% kept insisting that %Pron:1:3% coin was more shiny, therefore %Pron:1:1% was more important, but most kids switched to my side."
     1 string _ageLog = "%FirstName:Npc:1% found a golden coin! It looked like the coins from my Uncle Scrooge's pouch, though. I had more coins, so I was more powerful! I showed %Pron:1:2% my sack as a proof. %Pron:1:1% kept insisting that %Pron:1:3% coin was more shiny, therefore %Pron:1:1% was more important, but most kids switched to my side. From that day on, we were like Uncle Scrooge and Beagle Boys."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Play along"
     1 string _text = "I became my %Class:1%'s minion, so %Pron:1:1% had to give me tasks but pay for them in exchange. My %Class:1% paid with small tasty treats. When I asked my %Class:2% how much worth the coin was, %Pron:2:1% said it wasn't actually worth anything. %FirstName:Npc:1%, you silly!"
     1 string _ageLog = "%FirstName:Npc:1% found a golden coin! It looked like the coins from my Uncle Scrooge's pouch, though. I became my %Class:1%'s minion, so %Pron:1:1% had to give me tasks but pay for them in exchange. %FirstName:Npc:1% paid with small tasty treats. My %Class:2% said it wasn't actually worth anything. How smart of me for getting something real in exchange for something pretend, he-he."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 4
