0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6200d0d48ab534001f1ea6a2"
 1 string _title = ""
 1 string _text = "My %Class:1% has been going to art school for almost three years. Suddenly, %FirstName:Npc:1% tells me that %Pron:1:1% wants to quit. I disagree, but my %FirstName:Npc:1% refuses to go there.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Leave my %Class:1% alone, but let %Pron:1:2% know I'm against it"
     1 string _text = "I thought that it wasn’t right to force %Pron:1:2% to go to art school. But I wanted %Pron:1:2% to finish it. This education could help in the future. Unfortunately, my %Class:1% has made %Pron:1:3% decision, and it was negative."
     1 string _ageLog = "When my %Class:1% told me that %Pron:1:1% wanted to drop out of art school, I didn't allow it to happen, but my %FirstName:Npc:1% was refusing to go there. I left my %Class:1% alone letting %Pron:1:2% know that I disagree. I believed that this education could help in the future. Unfortunately, my %Class:1% had made %Pron:1:3% decision, and it was negative."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 0
              0 float _valueDelta = -10
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Be strict and force %FirstName:Npc:1% to go to art school"
     1 string _text = "My %Class:1% was mad at me. %Pron:1:1% told me I didn’t give %Pron:1:2% any freedom. I'm sure in a couple of years %FirstName:Npc:1% will say “thank you” for that. This child drives me crazy!"
     1 string _ageLog = "When my %Class:1% told me that %Pron:1:1% wanted to drop out of art school, I was against it, but my %FirstName:Npc:1% was refusing to go there. I was strict and forced %FirstName:Npc:1% to visit art school. My %Class:1% was mad at me. %Pron:1:1% told me I didn’t give %Pron:1:2% any freedom. I bet in the future, %FirstName:Npc:1% will say “thank you” for that. This child drives me crazy!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 0
              0 float _valueDelta = 10
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Promise to buy an expensive laptop if %Pron:1:1% doesn't quit"
     1 string _text = "I spent $2000 on %Pron:1:3% new laptop, and my %Class:1% stopped complaining. %FirstName:Npc:1% successfully graduated from art school, and everybody was happy. It was a wise but costly decision."
     1 string _ageLog = "When my %Class:1% told me that %Pron:1:1% wanted to drop out of art school, I was against it, but my %FirstName:Npc:1% was refusing to go there. I promised to buy %Pron:1:2% an expensive laptop, if %Pron:1:1% stayed there. I spent $2000 on %Pron:1:3% laptop, and my %Class:1% stopped complaining. %FirstName:Npc:1% successfully graduated from art school. It was a wise, but costly decision."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -2000
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 0
              0 float _valueDelta = 10
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 3
