0 MonoBehaviour Base
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6202f5a68ab534001f1eaddb"
 1 string _title = ""
 1 string _text = "I'm at the park playing chess and a handsome man says no one can beat him. I tell him if I bet him, he has to take me out and he says I first need to sacrifice a piece.\nWhich piece should I sacrifice?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "A bishop"
     1 string _text = "I sacrificed my bishop and still won. He said it wasn't fair because the bishop isn't all that great of a piece. He refused to take me out and instead left me cash on the board."
     1 string _ageLog = "I was playing chess at the park and bet a handsome man I could beat him and if I could, he had to take me out to dinner. He made me sacrifice one of my pieces so I sacrificed a bishop. I won but he said it wasn't fair and instead of taking me out just left me cash on the table. Oh well, at least I devised a great strategy and won some money, I guess."
     0 StoryResult _result
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       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "A knight"
     1 string _text = "I sacrificed my knight and wound up losing. This guy got all cocky and was cheering and strutting his stuff. I got so annoyed that I punched him in the face and everyone there cheered for me."
     1 string _ageLog = "I was playing chess at the park and bet a handsome man I could beat him and if I could, he had to take me out to dinner. He made me sacrifice one of my pieces so I sacrificed my knight. I lost and this guy had the nerve to celebrate and brag. I punched him in the face because he was so annoying. When I knocked him onto the ground, everyone there cheered for me."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
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       0 CustomParameterChange _customParametersChanges
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          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "A rook"
     1 string _text = "I sacrificed my rook and still beat him! He was so impressed, he took me out to a lavish dinner and back to his place to hook up! I couldn't believe how amazing the night was! And how well I played chess!"
     1 string _ageLog = "I was playing chess at the park and bet a handsome man I could beat him and if I could, he had to take me out to dinner. He made me sacrifice one of my pieces so I sacrificed my rook. And I still won! This guy was so impressed, he took me out to a lavish dinner and then back to his place to hook up! I couldn't believe it happened! It was such a marvelous night with a marvelous man!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 float _valueDelta = 10
         [1]
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           0 float _valueDelta = 5
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 2
 0 int _designType = 2
