0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6206555c8ab534001f1ebf0a"
 1 string _title = ""
 1 string _text = "I'm in a café, and I notice a nice-looking guy sitting next table. I'd like to be friends with him.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Go introduce myself"
     1 string _text = "“Sorry, I'm not really into socializing today,” said the guy. What a jerk!"
     1 string _ageLog = "I was in a café, and I noticed a nice-looking guy sitting next table. I wanted to be friends with him. So, I decided to come up to him and introduce myself. But he said that he wasn't into socializing that day. What a jerk!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Offer to buy him a coffee"
     1 string _text = "“Thanks, that's really nice of you,” he smiled. We drank coffee together, and I found out that he comes to this café every day. We ended up chatting for a couple of hours and even decided to go to a museum together next week!"
     1 string _ageLog = "I was in a café, and I noticed a nice-looking guy sitting next table. I wanted to be friends with him. So, I decided to offer to buy him a coffee. He thanked me and said that I was really nice. We drank coffee together, and I found out that he came to that café every day. We ended up chatting for a couple of hours and even decided to go to a museum together a week after!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 NpcGenerationSettings data
          0 RelationshipTypeSettings _relationshipType
           0 int _familyRelationshipType = 0
           0 int _personalRelationshipType = 1
           0 int _storyRelationshipType = 0
          0 OccupationTypeSettings _occupationType
           0 int _relativeOccupationType = 0
           0 int _vacancyType = 0
           0 int _vipCareerType = 0
           0 int _vipCareerTier = 0
           0 int _prisonType = 0
           1 UInt8 _securityLevelHasValue = 0
           0 int _securityLevel = 0
          0 Range _ageRange
           0 int Min = 0
           0 int Max = 0
          0 SexualityTypeSettings _sexualityType
           1 UInt8 _sexualityHasValue = 0
           0 int _sexuality = 0
           0 int _relativeSexuality = 0
          0 GenderTypeSettings _genderType
           1 UInt8 _genderHasValue = 1
           0 int _gender = 0
           0 int _relativeGender = 0
          0 ParameterSettings _parametersSettings
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          0 CustomParameterSettings _customParametersSettings
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      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask if I can join him"
     1 string _text = "“Sorry, I'm waiting for someone,” he replied. I guess today's not my lucky day."
     1 string _ageLog = "I was in a café, and I noticed a nice-looking guy sitting next table. I wanted to be friends with him. So, I decided to ask if I could join him. But he said that he was waiting for someone. It wasn't my lucky day."
     0 StoryResult _result
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       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
 0 int _designType = 4
