0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62065aaa8ab534001f1ebf14"
 1 string _title = ""
 1 string _text = "%FirstName:Npc:1% has been cold and distant lately to the point we exchange almost only “hi – bye” messages. My classmate %FirstName:Npc:2%, on the contrary, is attentive, cheers me up and helps me.\nShould I rely on %FirstName:Npc:2% a bit more?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Get to know %Pron:2:2% better"
     1 string _text = "Our relationship with %FirstName:Npc:1% exhausted me, so I didn't notice how I began to spend more and more of my free time with %FirstName:Npc:2%, way more than with my %Class:1%. Soon enough, the rumors about %Pron:1:2% cheating started circulating."
     1 string _ageLog = "%FirstName:Npc:1% was cold and distant lately, whereas %Class:2% was attentive, cheered me up and helped a lot. I didn't notice how I began to spend more and more of my free time with %Pron:2:2%, way more than with %Class:1%. Soon enough, the rumors about %Pron:1:2% cheating started circulating. When I tried to set things straight between us, it was %Class:1% who accused my of cheating."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to reach out to %FirstName:Npc:1%"
     1 string _text = "I noticed how my %Class:1% changed %Pron:1:3% style and began to wear suits even though %Pron:1:1% used to hate them. One day, I saw how %Class:1% kissed %Pron:1:3% classmate before saying goodbye. I tried to speak to %Class:1%, but %Pron:1:1% called me a stalker."
     1 string _ageLog = "%FirstName:Npc:1% was cold and distant lately, whereas %Class:2% was attentive, cheered me up and helped a lot. I noticed how %Class:1% changed %Pron:1:3% style and began to wear %Pron:1:3% hateful suits. One day, I saw how %Class:1% kissed %Pron:1:3% classmate before saying goodbye. I tried to speak to %Class:1% but %Pron:1:1% called me a stalker even though %Pron:1:1% was cheating!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Let happen what may"
     1 string _text = "Our relationship with %Class:1% exhausted me so much, I couldn't resist our relationship with %Class:2%. One day %Pron:2:1% kissed me on a cheek before saying goodbye, of course %Class:1% had to witness it and make a scene."
     1 string _ageLog = "%FirstName:Npc:1% was cold and distant lately, whereas %Class:2% was attentive, cheered me up and helped a lot. One day %Pron:2:1% kissed me on a cheek before saying goodbye, of course %Class:1% had to witness it and make a scene. At first, I was glad %Pron:1:1% didn't start a fight, but then noticed it was %Class:2% who made attempts."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 0
