0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "620ea3118ab534001f1ed1bf"
 1 string _title = ""
 1 string _text = "%FirstName:Npc:1% is bothered by my ex %FirstName:Npc:2%'s stuff that still remains in my storeroom after %Pron:2:1%'s moved out.\nWhat should I say?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask %Pron:1:2% not to be so paranoid"
     1 string _text = "I asked %FirstName:Npc:1% to pay no mind to it. %FirstName:Npc:2% promised to come pick %Pron:2:3% staff soon. We were over, but it didn't mean I had to treat %Pron:2:2% like a piece of garbage all of a sudden."
     1 string _ageLog = "%FirstName:Npc:1% was bothered by %FirstName:Npc:2%'s stuff that still remained in my storeroom after %Pron:2:1% moved out. I asked %FirstName:Npc:1% to pay no mind to it. %FirstName:Npc:2% promised to come pick %Pron:2:3% staff soon. We were over, but it didn't mean I had to treat %Pron:2:2% like a piece of garbage all of a sudden. %FirstName:Npc:1% went silent for a few days because of it."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Throw %FirstName:Npc:2%'s stuff away"
     1 string _text = "I didn't want to upset %FirstName:Npc:1% and looked through my ex's stuff. There was nothing valuable, so I just threw it away right before %Pron:2:1% called and asked when %Pron:2:1% could pick it up. Too bad, too late."
     1 string _ageLog = "%FirstName:Npc:1% was bothered by %FirstName:Npc:2%'s stuff that still remained in my storeroom after %Pron:2:1% moved out. I didn't want to upset %FirstName:Npc:1% and looked through my ex's stuff. There was nothing valuable, so I just threw it away right before %Pron:2:1% called and asked when %Pron:2:1% could pick it up. %Pron:2:1% got pissed when I told %Pron:2:2% I threw everything away."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -20
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask %FirstName:Npc:2% to pick up %Pron:2:3% staff"
     1 string _text = "I needed that space for %FirstName:Npc:1%'s stuff, so I called %FirstName:Npc:2% and asked if %Pron:2:1% could pick %Pron:2:3% up, or I could throw it away. %FirstName:Npc:2% said in an irritated voice, %Pron:2:3% cousin'd do it instead."
     1 string _ageLog = "%FirstName:Npc:1% was bothered by %FirstName:Npc:2%'s stuff that still remained in my storeroom after %Pron:2:1% moved out. I called %Class:2% and asked if %Pron:2:1% could take %Pron:2:3% things, or I could throw it away. %FirstName:Npc:2% said in an irritated voice, %Pron:2:3% cousin'd do it instead. When the cousin was about to leave, he remarked I was treating my %Class:2% like garbage."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
 0 int _designType = 0
