0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "620f5cc48ab534001f1ed422"
 1 string _title = ""
 1 string _text = "%FirstName:Npc:1% has a fire pit in %Pron:1:3% backyard, so we decide to build a fire and cook something.\nWhat should we prepare? "
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Backed potatoes"
     1 string _text = "I read somewhere you could dig potatoes into ashes and cook them like this. I didn't know, however, how close to the fire you had to keep them or how long, so we dug out basically embers."
     1 string _ageLog = "%FirstName:Npc:1% has a fire pit in %Pron:1:3% backyard, so we decided to build a fire and cook something. I read somewhere you could dig potatoes into ashes and cook them like this. I didn't know, however, how close to the fire you had to keep them or how long, so we dug out basically embers. We ended up ordering pizza again."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 2
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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          0 RegularParameterChange _regularParametersChanges
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              0 int _parameterType = 3
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Grilled cheese"
     1 string _text = "I wanted to try grilled cheese for a while, and %FirstName:Npc:1% said %Pron:1:1% knew how to cook it. I just brought the ingredients and let the magic happen. The cheese turned out surprisingly plain."
     1 string _ageLog = "%FirstName:Npc:1% has a fire pit in %Pron:1:3% backyard, so we decided to build a fire and cook something. I wanted to try grilled cheese for a while, and %FirstName:Npc:1% said %Pron:1:1% knew how to cook it. I just brought the ingredients and let the magic happen. The cheese turned out surprisingly plain. I went for an instant ramen after that."
     0 StoryResult _result
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       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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        0 int size = 1
        [0]
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          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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              0 int _parameterType = 11
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Sausage"
     1 string _text = "I really wanted to try sausage cooked over an open fire. Good thing %FirstName:Npc:1% offered to try cooking one first because I almost burnt it to ashes. We cooked the remaining sausage the usual way and just had it in front of the fire."
     1 string _ageLog = "%FirstName:Npc:1% has a fire pit in %Pron:1:3% backyard, so we decided to build a fire and cook something. I really wanted to try sausage cooked over an open fire. I almost burnt the first one to ashes, so we cooked the remaining sausage the usual way and just had it in front of the fire. Perhaps it was just my imagination, but the sausage tasted better than usual."
     0 StoryResult _result
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         [0]
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           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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        [0]
         0 PersonChanges data
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          0 RegularParameterChange _regularParametersChanges
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            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 1
 0 int _designType = 0
