0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6215fc538ab534001f1ee140"
 1 string _title = ""
 1 string _text = "I’m walking down the corridor to my office in the morning. I see the door is open, and a stranger is taking my stuff out of my office.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Grab the guy, kick him in the nuts"
     1 string _text = "We had a fight, I made him cry, and scared him away. I think he was just a thief, but I had no idea how or why he got into my office. I became a little paranoid after this incident."
     1 string _ageLog = "I was walking down the corridor to my office in the morning. I saw the door was open, and a stranger was taking my stuff out of my office. I was compelled to grab the guy and kick him in the nuts. We had a fight, I made him cry, and scared him away. I think he was just a thief, but I had no idea how or why he got into my office. I became a little paranoid after this incident."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask the guy very politely what is going on"
     1 string _text = "He said he was just a cleaner who had to disinfect the whole office space. In this case, I decided to give myself a day off and went to the local wine bar while he was cleaning. "
     1 string _ageLog = "I was walking down the corridor to my office in the morning. I saw the door was open, and a stranger was taking my stuff out of my office. I asked the guy very politely what was going on. He said he was just a cleaner who had to disinfect the whole office space. In that case, I decided to give myself a day off and went to the local wine bar while he was cleaning. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Go straight to my boss and ask who that is"
     1 string _text = "Turned out I was assigned a new, much better office, and my things were already relocated – and the guy was a new employee moving into my office. That was a pleasant surprise!"
     1 string _ageLog = "I was walking down the corridor to my office in the morning. I saw the door was open, and a stranger was taking my stuff out of my office. I went straight to my boss and asked who that was. Turned out I had been assigned a new, much better office, and my things had already been relocated – and the guy was a new employee moving into my office. That was a pleasant surprise!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 1
        [0]
         0 NpcGenerationSettings data
          0 RelationshipTypeSettings _relationshipType
           0 int _familyRelationshipType = 0
           0 int _personalRelationshipType = 0
           0 int _storyRelationshipType = 0
          0 OccupationTypeSettings _occupationType
           0 int _relativeOccupationType = 2
           0 int _vacancyType = 0
           0 int _vipCareerType = 0
           0 int _vipCareerTier = 0
           0 int _prisonType = 0
           1 UInt8 _securityLevelHasValue = 1
           0 int _securityLevel = 0
          0 Range _ageRange
           0 int Min = -10
           0 int Max = -5
          0 SexualityTypeSettings _sexualityType
           1 UInt8 _sexualityHasValue = 0
           0 int _sexuality = 0
           0 int _relativeSexuality = 0
          0 GenderTypeSettings _genderType
           1 UInt8 _genderHasValue = 1
           0 int _gender = 0
           0 int _relativeGender = 0
          0 ParameterSettings _parametersSettings
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          0 CustomParameterSettings _customParametersSettings
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      0 float _significance = 2
 0 int _designType = 1
