0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62186b888ab534001f1ee98f"
 1 string _title = ""
 1 string _text = "Gathering firewood for our camp, I’ve gone too far into the woods, losing the sight of my college classmates I came here with, and find myself standing in front of a little hut.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Go inside"
     1 string _text = "Leading with curiosity, I tried the door, and it happened to be unlocked. Stepping inside, I immediately inhaled the humid air with a hint of metallic smell. The door shut with a soft click of a lock, and the sound of approaching footsteps was the last thing I heard."
     1 string _ageLog = "Gathering firewood for our camp, I'd gone too far into the woods and found myself standing in front of a little hut. Leading with curiosity, I tried the door, and it happened to be unlocked. Stepping inside, I immediately inhaled the humid air with a hint of metallic smell. The door shut with a soft click of a lock, and the sound of approaching footsteps was the last thing I heard."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 1
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          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -100
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
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          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 20
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Peep through the window"
     1 string _text = "Intrigued, I peeped inside through the window, and the sight of bloody instruments of torture was enough to send chills down my spine. Breathing heavily, I ran back to the camp and called the police. The memories of that hut were giving me nightmares for months."
     1 string _ageLog = "Gathering firewood for our camp, I'd gone too far into the woods and found myself standing in front of a little hut. Intrigued, I peeped inside through the window, and the sight of bloody instruments of torture was enough to send chills down my spine. Breathing heavily, I ran back to the camp and called the police. The memories of that hut were giving me nightmares for months."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
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           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -20
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 20
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Go back to the others"
     1 string _text = "Curiosity killed not only a cat, but a hell lot of thriller movie characters. The feeling of being stared at didn’t leave me for a second, so I ran back to the camp as fast as I could. No way I would ever get back there."
     1 string _ageLog = "Gathering firewood for our camp, I’ve gone too far into the woods, losing the sight of my college classmates I came with, and found myself standing in front of a little hut. Curiosity killed not only a cat, but a hell lot of thriller movie characters. The feeling of being stared at didn’t leave me for a second, so I ran back to the camp as fast as I could. No way I would ever get back there."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 1
