0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "621a5bc08ab534001f1eed0d"
 1 string _title = ""
 1 string _text = "During my visit to %FirstName:Npc:1%, I find out that %Pron:1:3% aim in life is to travel and chill out. I don't really appreciate that, so I'm about to change %Pron:1:3% mind.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell %Pron:1:2% the story of my life"
     1 string _text = "Trying to set an example of working hard and pursuing a career, I unwittingly put %Pron:1:2% off. %Pron:1:1% refused to pull %Pron:1:5% together and grow up. %Pron:1:1% even stole money from my wallet. I was at a loss for words."
     1 string _ageLog = "Being a person with the patience of a saint, even I was in a state of shock when spotted %FirstName:Npc:1% stealing my money. It happened right after a so to speak heart-to-heart talk when I was trying to persuade %FirstName:Npc:1% to get down to business and grow out of childish dreams of eternal fun. I was really disappointed with %Pron:1:2%. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -160
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 0
              0 float _valueDelta = -10
            [1]
             0 CustomParameterChange data
              0 int _parameterType = 1
              0 float _valueDelta = 160
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Agree with %Pron:1:2%"
     1 string _text = "Finally, I took in %FirstName:Npc:1%'s points. %Pron:1:1% suggested us to set off on a cruise around Europe together and promised to pay all the costs. We had a marvelous time going round all the major sights. I found out a couple of interesting facts about the European culture."
     1 string _ageLog = "Once %FirstName:Npc:1% suggested up to spend time together while going on a cruise so that I could assess the way %Pron:1:1% was going to spend all %Pron:1:3% life. I really enjoyed the voyage and learned something new about the world. How great it is to travel with your own child, who paid all the costs, by the way. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 20
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 1
              0 float _valueDelta = -3000
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Pretend to fall ill"
     1 string _text = "I decided to cheat and kinda confessed having an untreatable disease to %FirstName:Npc:1%. Since %Pron:1:1% had found out the news, even though it was fake, %Pron:1:1% gave up the idea of lazing around. %FirstName:Npc:1% even started looking for a job and looking after %Pron:1:3% health."
     1 string _ageLog = "To change %FirstName:Npc:1%'s mind about the purpose of life, I lied to %Pron:1:2% about me suffering from an awful disease. It worked. %FirstName:Npc:1% became more sensible and was about to think about career and %Pron:1:3% own health. One day, I'm going to tell %Pron:1:2% the truth but not now."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 0
              0 float _valueDelta = 10
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
 0 int _designType = 3
