0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "621e8fe28ab534001f1efa44"
 1 string _title = ""
 1 string _text = "I twisted my arm, but today I got a painting that I have been waiting for a long time, and I want to hang it on the wall.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
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    0 StoryAnswer data
     1 string _buttonTitle = "Try to hang a picture despite the pain in my hand"
     1 string _text = "I decided to hang the painting on the wall anyway, but it turned out to be so heavy that I couldn't hold it with my twisted hand, and it fell right on my toe. I think I broke it!"
     1 string _ageLog = "I twisted my arm, but today I got a painting that I wanted to hang on the wall and decided to hang it. It turned out to be so heavy that I couldn't hold it with my twisted hand, and it fell right on my toe. As a result, I not only couldn't hang the painting, but also broke my toe!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask a neighbor for help"
     1 string _text = "I decided to ask a neighbor for help, and it was the right decision because together we did it quickly, and I didn't even have to strain my twisted arm!"
     1 string _ageLog = "I twisted my arm, but today I got a painting that I wanted to hang on the wall. I decided to ask a neighbor for help, and it was the right decision because together we did it quickly, and I didn't even have to strain my twisted arm. Now I am satisfied!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 4
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
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           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
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           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Leave the painting alone and hang it another time"
     1 string _text = "I decided to hang the painting on the wall another time. I started to stretch my arm, and it was almost cured, but since the painting was on the floor, I accidentally stepped on it, and it tore!"
     1 string _ageLog = "I twisted my arm, but today I got a painting that I wanted to hang on the wall. I decided to hang the painting on the wall another time. I started to stretch my arm, and it was almost cured, but since the painting was on the floor, I accidentally stepped on it, and it tore. Now I'm desperate, after all, I should have hung the picture on the wall right away!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 4
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         [2]
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           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
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           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -2
 0 int _designType = 7
