0 MonoBehaviour Base
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 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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 1 string m_Name = "621f6fb58ab534001f1efe13"
 1 string _title = ""
 1 string _text = "I'm at a college party, and somehow guys from the rival college got in. We've always hated each other, and now they're starting a huge fight.\nWhat do I do?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Defend my friends"
     1 string _text = "I couldn't leave my fellow students alone, so I joined the fight and stood my ground till the very end. The battle was tough, but in the end our forces manage to overwhelm the enemy, and we continued partying."
     1 string _ageLog = "I was at a college party, and somehow guys from the rival college got in. We always hated each other, and that time they started a huge fight. I couldn't leave my fellow students alone, so I joined the fight and stood my ground till the very end. The battle was tough, but in the end our forces manage to overwhelm the enemy, and we continued partying. I still remember the thrill of that fight!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Hide"
     1 string _text = "I didn't want to get hurt, so I crouched under a table and tried to watch the fight from there. When it was over, everyone was tired and literally beaten up. Nobody was in the mood to continue partying, so we all went home."
     1 string _ageLog = "I was at a college party, and somehow guys from the rival college got in. We always hated each other, and that time they started a huge fight. I didn't want to get hurt, so I crouched under a table and tried to watch the fight from there. When it was over, everyone was tired and beaten up. Nobody was in the mood to continue partying, so we all went home. I should've gone home in the first place."
     0 StoryResult _result
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       0 int _crimeFlagChange = 0
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Go home"
     1 string _text = "I knew the party was already ruined and there was no reason for me to stay there any longer, so I quickly grabbed my stuff and went home while everyone was busy."
     1 string _ageLog = "I was at a college party, and somehow guys from the rival college got in. We always hated each other, and that time they started a huge fight. I knew the party was already ruined and there was no reason for me to stay there any longer, so I quickly grabbed my stuff and went home while everyone was busy. I wanted to have a good time, not to get hit in the head."
     0 StoryResult _result
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       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 1
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to stop them"
     1 string _text = "I thought we could reach a compromise, so I got in the middle of the brawl and tried to stop them. Someone hit me from behind, and when I came to my senses, the fight was already over."
     1 string _ageLog = "I was at a college party, and somehow guys from the rival college got in. We always hated each other, and that time they started a huge fight. I thought we could reach a compromise, so I got in the middle of the brawl and tried to stop them. Someone hit me from behind, and when I came to my senses, the fight was already over. The road to hell is indeed paved with good intentions."
     0 StoryResult _result
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       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 1
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         [1]
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           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -2
 0 int _designType = 1
