0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6225c3618ab534001f1f128d"
 1 string _title = ""
 1 string _text = "Our prison yard is overcrowded, and the prison is understaffed. My mates and I attack a guard who is standing in a blind spot and can’t be seen or heard by others. He falls on the ground.\nWhat do I do next?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Kill the guard by strangling him"
     1 string _text = "They never found out who killed him because no one could see that, and the inmates did not snitch on us."
     1 string _ageLog = "Our prison yard was overcrowded, and the prison was understaffed. My mates and I attacked a guard who was standing in a blind spot and couldn’t be seen or heard by others. He fell on the ground. I strangled him to death. They never found out who killed him because no one could see that, and the inmates did not snitch on us."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 3
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Stomp on his face a few times"
     1 string _text = "We injured him badly, and got carried away in the process. More guards came to his rescue, saved him, and beat us up. We were charged with attacking the guard. "
     1 string _ageLog = "Our prison yard was overcrowded, and the prison was understaffed. My mates and I attacked a guard who was standing in a blind spot and couldn’t be seen or heard by others. He fell on the ground, and I stomped on his face a few times. We injured him badly, and got carried away in the process. More guards came to his rescue, saved him, and beat us up. We were charged with attacking the guard."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 1
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -6
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Kick him a couple more times, melt into the crowd"
     1 string _text = "He ended up with a black eye and a couple of broken ribs, and we got away with it. Moreover, we got more respect from our peers."
     1 string _ageLog = "Our prison yard was overcrowded, and the prison was understaffed. My mates and I attacked a guard who was standing in a blind spot and couldn’t be seen or heard by others. He fell on the ground. We kicked him a couple more times, and melted into the crowd. He ended up with a black eye and a couple of broken ribs, and we got away with it. Moreover, we got more respect from our peers."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 12
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask if other inmates want to join us"
     1 string _text = "Some of them did, but eventually, one of them snitched on us. All of us had to spend some time in solitary, and some of our privileges were revoked. Damn!"
     1 string _ageLog = "Our prison yard was overcrowded, and the prison was understaffed. My mates and I attacked a guard who was standing in a blind spot and couldn’t be seen or heard by others. He fell on the ground. I asked if other inmates wanted to join us. Some of them did, but eventually, one of them snitched on us. All of us had to spend some time in solitary, and some of our privileges were revoked. Damn!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 10
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
 0 int _designType = 2
