0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6225c7448ab534001f1f12b2"
 1 string _title = ""
 1 string _text = "I’ve ambushed a guard who has been mistreating my mates, and I am trying to choose a weapon: a sharpened toothbrush, a stone in a sock, or my fists.\nWhat should I use?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Using a toothbrush, take his eye out"
     1 string _text = "He screamed and writhed with agony on the floor. Actually, that looked horrendous. I felt like I did something awful, and called for help. I spent the next couple of weeks in solitary, feeling deepest remorse, and thought I deserved the punishment."
     1 string _ageLog = "I ambushed a guard who had been mistreating my mates, and tried to choose a weapon: a sharpened toothbrush, a stone in a sock, or my fists. Using a toothbrush, I took his eye out. He screamed and writhed with agony, which looked horrendous. I felt like I did something awful, and called for help. I spent the next couple of weeks in solitary, feeling remorse, and thought I deserved the punishment."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 3
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Hit him in the head with the stone in the sock"
     1 string _text = "I ended up accidentally killing him. I got beat up by the other guards, and then charged with killing the guy. My sentence was extended. But everyone was afraid of me since then."
     1 string _ageLog = "I ambushed a guard who had been mistreating my mates, and I was trying to choose a weapon: a sharpened toothbrush, a stone in a sock, or my fists. I hit him in the head with the stone, and ended up accidentally killing him. I got beat up by the other guards, and then charged with killing the guy. My sentence was extended. But everyone was afraid of me since then!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 1
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Just punch him in the face repeatedly"
     1 string _text = "We fought for a while, and then other guards came in and broke up the fight. Both of us ended up with a few bruises, and I spent a few days in solitary, but nothing major happened. I was supported by my peers, though."
     1 string _ageLog = "I ambushed a guard who had been mistreating my mates, and tried to choose a weapon: a sharpened toothbrush, a stone in a sock, or my fists. I preferred to just punch him in the face repeatedly. We fought for a while, and then other guards broke up the fight. Both of us ended up with a few bruises, and I spent a few days in solitary, but nothing major happened. I was supported by my peers, though."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 15
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 2
