0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "622906508ab534001f1f2226"
 1 string _title = ""
 1 string _text = "I've received a letter from my %Class:1% saying %Pron:1:1%'s thinking about getting a divorce. %FirstName:Npc:1% says our marriage is doomed.\nWhat do I answer?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Beg %Pron:1:2% to stay with me. I won't be able to get over this"
     1 string _text = "I responded with a whole love letter, begging %Pron:1:2% to give us another chance. In some time, I got an answer, where %Pron:1:1% apologized and said it was very hot-headed of %Pron:1:2%. “We'll get through this together,” %Pron:1:1% reassured me."
     1 string _ageLog = "My %Class:1% had sent me a letter expressing %Pron:1:3% concerns over our "doomed" marriage. %Pron:1:1% was thinking about divorcing me. The letter itself broke my heart, but I replied, begging %Pron:1:2%to stay with me. %Pron:1:1% then discredited %Pron:1:3% letter, saying that %Pron:1:1% wrote it on a whim when %Pron:1:1% was feeling pessimistic and told me we'd be together."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask %Pron:1:2% to visit me and talk in person"
     1 string _text = "When %Pron:1:1% came over, seeing me, evidently, made %Pron:1:2% reevaluate %Pron:1:3%words. %Pron:1:1% promised to try and visit more often. %Pron:1:1% couldn't stop apologizing for that letter and made me promise to throw it away."
     1 string _ageLog = "My %Class:1% had sent me a letter expressing %Pron:1:3% concerns over our "doomed" marriage. %Pron:1:1% was thinking about divorcing me. I knew that we just needed to see each other, and %Pron:1:1%'d get over this. That was exactly what happened! Moreover, %Pron:1:1% felt so guilty that %Pron:1:1% promised to try and visit more often to make our marriage work."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Fine! Hope %Pron:1:1%'ll be happy"
     1 string _text = "“You can do whatever you want, you're an ungrateful bitch,” I responded. That was the last time I'd heard from %Pron:1:2%. Well, later I got the divorce papers. I can't believe %Pron:1:1% abandoned me here, it's already tough enough for me."
     1 string _ageLog = "My %Class:1% had sent me a letter expressing %Pron:1:3% concerns over our "doomed" marriage. %Pron:1:1% was thinking about divorcing me. This pissed me off incredibly: I was already miserable enough, and %Pron:1:1% was ready to add on to it. I wrote a letter full of hate and then got hit with divorce papers. I still can't believe %Pron:1:1% went through with this. What a bitch!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 4
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -20
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Threaten %Pron:1:2% with killing myself if %Pron:1:1% ends things"
     1 string _text = "%Pron:1:1% alerted the prison of my "mental state" and now I'm being looked after. This stressed me out as hell, and inmates have perceived this as a sign of weakness. Shit, this can backfire later. But at least I still have a %Class:1%…"
     1 string _ageLog = "My %Class:1% had sent me a letter expressing %Pron:1:3% concerns over our "doomed" marriage. %Pron:1:1% was thinking about divorcing me. I was so afraid of losing her that I threatened to kill myself if %Pron:1:1% divorced me. %Pron:1:1% then alerted the prison of my poor "mental state". From that moment on, I was carefully looked out for and inmates lost their respect for me. Shit!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 13
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -5
 0 int _designType = 3
