0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6229bea98ab534001f1f2559"
 1 string _title = ""
 1 string _text = "We're playing a football outside the college, when suddenly it starts raining. Everyone continues to play as if nothing happened.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Keep playing too"
     1 string _text = "I didn't want to stick out like a sore thumb, so I also kept playing. When drizzle became heavy rain, the decision was made to stop the game, but it was already too late for me as I caught a cold."
     1 string _ageLog = "We were playing a football outside the college, when suddenly it started raining. Everyone kept playing as if nothing had happened. I didn't want to stick out like a sore thumb, so I also kept playing. When drizzle became heavy rain, the decision was made to stop the game, but it was already too late for me as I caught a cold. Why was I so stubborn?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to convince them to stop"
     1 string _text = "I was the oldest person on the field, so I felt responsible for those kids, so I decided to convince them to stop the game. While we were bickering, the rain started getting heavier, so they agreed to get inside."
     1 string _ageLog = "We were playing a football outside the college, when suddenly it started raining. Everyone kept playing as if nothing had happened. I was the oldest person on the field, so I felt responsible for those kids, so I decided to convince them to stop the game. While we were bickering, the rain started getting heavier, so they agreed to get inside. It was the least I could do."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Save myself"
     1 string _text = "I decided that my health was more important than some game, so I simply left the field and went inside. My teammates thought I betrayed them."
     1 string _ageLog = "We were playing a football outside the college, when suddenly it started raining. Everyone kept playing as if nothing had happened. I decided that my health was more important than some game, so I simply left the field and went inside. My teammates thought I betrayed them. That youthful maximalism always drove me crazy."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 1
