0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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 1 string m_Name = "6229c1f08ab534001f1f256a"
 1 string _title = ""
 1 string _text = "During class, we are told that a tornado is coming our way from the west.\nWhat do I do?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Stay in college"
     1 string _text = "Our college had a basement, so I decided to stay there with many other students. Everyone was on edge and the atmosphere was unpleasant. It was already dark when we got the news that the tornado went around our town."
     1 string _ageLog = "During class, we were told that a tornado was coming our way from the west. Our college had a basement, so I decided to stay there with many other students. Everyone was on edge and the atmosphere was unpleasant. It was already dark when we got the news that the tornado went around our town. I should've just gone home…"
     0 StoryResult _result
      0 PersonChanges _characterChanges
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       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
           0 float _valueDelta = -5
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           0 int _parameterType = 16
           0 float _valueDelta = 10
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Quickly get home and hide in the basement"
     1 string _text = "I decided to go home and hide it in the basement. I brought some food and my TV set and had a pretty fun evening. I'd forgotten why I was in the basement in the first place, but when I remembered, I got news that the tornado went around us."
     1 string _ageLog = "During class, we were told that a tornado was coming our way from the west. I decided to go home and hide it in the basement. I brought some food and my TV set and had a pretty fun evening. I'd forgotten why I was in the basement in the first place, but when I remembered, I got news that the tornado went around us. That was the best tornado hideout I could ever wish to be in."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Drive east"
     1 string _text = "I naturally decided to drive east. I hadn't been on a road trip for a while, so it felt fresh and exciting. I always liked driving around aimlessly, but that time I even had an aim, sort of. I spent the night in a roadside motel and in the morning got the news that the tornado went around us."
     1 string _ageLog = "During class, we were told that a tornado was coming our way from the west. I naturally decided to drive east. I hadn't been on a road trip for a while, so it felt fresh and exciting. I always liked driving around aimlessly, but that time I even had an aim. I spent the night in a motel and in the morning got the news that the tornado went around us. I wished I could drive around a bit longer."
     0 StoryResult _result
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       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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      0 PersonChanges _npcsChanges
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      0 float _significance = 1
 0 int _designType = 1
