0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6229d9c28ab534001f1f2641"
 1 string _title = ""
 1 string _text = "I was feeling lonely after spending some time in solitary, and would have given anything to find someone to sleep with. I started dating the first guard I saw. However, I’m a bit tired of him.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
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    0 StoryAnswer data
     1 string _buttonTitle = "Break up — why should I torture myself?"
     1 string _text = "He just said he was expecting that. Oh, well! I felt relief: at least there were no ugly scenes."
     1 string _ageLog = "I was feeling lonely after spending some time in solitary, and would have given anything to find someone to sleep with. I started dating the first guard I saw. However, I was a bit tired of him. I decided to break up – why should I torture myself, I thought? He just said he was expecting that. Oh, well! I felt relief: at least there were no ugly scenes."
     0 StoryResult _result
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       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to explain to him how I feel most diplomatically"
     1 string _text = "He was offended anyway. I actually felt sorry for him, but what could I do?"
     1 string _ageLog = "I was feeling lonely after spending some time in solitary, and would have given anything to find someone to sleep with. I started dating the first guard I saw. However, I was a bit tired of him. I tried to explain to him how I felt, most diplomatically. But he was offended anyway. I actually felt sorry for him, but what could I do?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 14
       0 RegularParameterChange _regularParametersChanges
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         [1]
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           0 float _valueDelta = 5
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Just continue seeing him, otherwise the situation will repeat"
     1 string _text = "It dragged on for quite a while. I kept feeling irritated and annoyed, but preferred not to escalate the tension."
     1 string _ageLog = "I was feeling lonely after spending some time in solitary, and would have given anything to find someone to sleep with. I started dating the first guard I saw. However, I was a bit tired of him. I just continued seeing him, since I was afraid that otherwise the situation would repeat. It dragged on for quite a while. I kept feeling irritated and annoyed, but preferred not to escalate the tension."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
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           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
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           0 float _valueDelta = -5
         [2]
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           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Complain to the administration that he assaulted me"
     1 string _text = "He was charged with sexual assault, lost his job, and I never saw him again. Perhaps I was too radical."
     1 string _ageLog = "I was feeling lonely after spending some time in solitary, and would have given anything to find someone to sleep with. I started dating the first guard I saw. However, I was a bit tired of him. I complained to the administration that he had assaulted me. As a result, he was charged with sexual assault, lost his job, and I never saw him again. Perhaps I was too radical."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 3
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           0 float _valueDelta = -5
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 0 int _designType = 0
