0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "622de0cd8ab534001f1f2e32"
 1 string _title = ""
 1 string _text = "I’ve got a spare pair of socks, and my cellmate %PrisonNickname:1% asks if %Pron:1:1% can use those to put stones in them to make a weapon and hide it under %Pron:1:3% bed.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "No way I’m gonna give %Pron:1:2% my socks!"
     1 string _text = "%Pron:1:1% called me an idiot and told me I would not fare well in prison. Perhaps I need to learn how to socialize with other inmates."
     1 string _ageLog = "I had a spare pair of socks, and my cellmate %PrisonNickname:1% asked if %Pron:1:1% could use those to put stones in them to make a weapon and hide it under %Pron:1:3% bed. No way I was gonna give %Pron:1:2% my socks, I thought! %Pron:1:1% called me an idiot and told me I would not fare well in prison. Perhaps I had to learn how to socialize with other inmates."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 14
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -5
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Agree: having a loyal cellmate and a weapon in my cell may be useful"
     1 string _text = "When guards came to do a routine search of our cell, those socks happened to be under my bed! I was punished, but later, I kicked my cellmate’s ass."
     1 string _ageLog = "I had a spare pair of socks, and my cellmate %PrisonNickname:1% asked if %Pron:1:1% could use those to put stones in them to make a weapon and hide it under %Pron:1:3% bed. I agreed: having a loyal cellmate and a weapon in my cell may be useful. When guards came to do a routine search of our cell, those socks happened to be under my bed! I was punished, but later, I kicked my cellmate’s ass."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 14
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 1
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Say yes, only if %Pron:1:1% gives me %Pron:1:3% dessert for a week"
     1 string _text = "%Pron:1:1% grumbled for a minute, but agreed it was only fair. Not bad for both of us!"
     1 string _ageLog = "I had a spare pair of socks, and my cellmate %PrisonNickname:1% asked if %Pron:1:1% could use those to put stones in them to make a weapon and hide it under %Pron:1:3% bed. I said yes, only if %Pron:1:1% gave me %Pron:1:3% dessert for a week. %Pron:1:1% grumbled for a minute, but agreed it was only fair. Not bad for both of us!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 12
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Say yes, tell on %Pron:1:2% to the guards later"
     1 string _text = "%Pron:1:1% was taken into solitary, and when %Pron:1:1% was back, %Pron:1:1% beat me to a pulp. Welp."
     1 string _ageLog = "I had a spare pair of socks, and my cellmate %PrisonNickname:1% asked if %Pron:1:1% could use those to put stones in them to make a weapon and hide it under %Pron:1:3% bed. I decided to say yes, only to tell on %Pron:1:2% to the guards later. %Pron:1:1% was taken into solitary, and when %Pron:1:1% was back, %Pron:1:1% beat me to a pulp. Welp."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (5 items)
         0 int size = 5
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [4]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 4
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -20
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 9
              0 float _valueDelta = 5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -5
 0 int _designType = 2
