0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "622f791a8ab534001f1f336e"
 1 string _title = ""
 1 string _text = "My cellmate and I usually keep some marijuana behind a brick in the wall. One day, when my cellmate is away speaking on the phone, I find out that it’s gone.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
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   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Wait for her to come back, then ask"
     1 string _text = "She told me she had to give it to the prison gang who were threatening her. I felt sorry for her, and promised we’d think about dealing with the gang together."
     1 string _ageLog = "My cellmate and I used to keep some marijuana behind a brick in the wall. One day, when my cellmate was away speaking on the phone, I found out it was gone. So, I waited for her to come back, then asked her where the package was. She told me she had to give it to the prison gang who were threatening her. I felt sorry for her, and promised we’d think about dealing with the gang together."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 12
       0 RegularParameterChange _regularParametersChanges
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           0 float _valueDelta = -5
         [1]
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           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Go through her things"
     1 string _text = "I found the drugs hidden among her personal stuff. Of course, I took it, and hid someplace safe only I knew about. She obviously noticed, but never asked. Our relationship soured."
     1 string _ageLog = "My cellmate and I used to keep some marijuana behind a brick in the wall. One day, when my cellmate was away speaking on the phone, I found out it was gone. I simply went through her things, and found the drugs hidden among her personal stuff. Of course, I took it, and hid someplace safe only I knew about. She obviously noticed, but never asked. Our relationship soured."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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           0 int _parameterType = 2
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 1
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         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 14
          0 RegularParameterChange _regularParametersChanges
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              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Do nothing for now, try to smother her with a pillow at night"
     1 string _text = "I ended up killing my cellmate. I was prosecuted, my sentence was extended, and no one wanted to come near me again."
     1 string _ageLog = "My cellmate and I used to keep some marijuana behind a brick in the wall. One day, when my cellmate was away speaking on the phone, I found out it was gone. I decided not to do anything for now, but tried to smother her with a pillow at night. As a result, I ended up killing my cellmate. I was prosecuted, and no one wanted to come near me again."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 3
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 20
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
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          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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              0 float _valueDelta = -100
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -2
 0 int _designType = 4
