0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6230f43b8ab534001f1f37d8"
 1 string _title = ""
 1 string _text = "I just drank at the bar until it closed and now I need to go home.\nHow should I go home?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Take a bus"
     1 string _text = "I went to take a bus, but the buses weren't running. I was waiting for a while at the bus station and eventually some hippies passed by and picked me up. They offered to drive me home. We had an enlightening conversation and they gave me money as a thanks to ME. What?! How drunk was I?"
     1 string _ageLog = "I drank at the bar until it closed and then I needed to go home. I went to take a bus, but the buses weren't running. I was waiting for a while at the bus station and eventually some hippies passed by and picked me up. They offered to drive me home. We had an enlightening conversation and they gave me money as a thanks to ME. What?! How drunk was I?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 100
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Take a cab"
     1 string _text = "I took a cab. It definitely cost a good deal of money, but as it drove me home I swear I saw a gang lurking in an alley I would have had to walk past. I think I made the smart decision in taking a ride."
     1 string _ageLog = "I drank at the bar until it closed and then I needed to go home. I took a cab. It definitely cost a good deal of money, but as it drove me home I swear I saw a gang lurking in an alley I would have had to walk past. I think I made the smart decision in taking a ride."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -50
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Walk"
     1 string _text = "I decided to walk home. But then a gang of guys came out of an alley and were trying to mug me. I had to run. They chased me for so many blocks before finally letting up! I was so scared they were going to kill me!"
     1 string _ageLog = "I drank at the bar until it closed and then I needed to go home. I decided to walk home. But then a gang of guys came out of an alley and were trying to mug me. I had to run. They chased me for so many blocks before finally letting up! I was so scared they were going to kill me!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
 0 int _designType = 2
