0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62331d018ab534001f1f3de6"
 1 string _title = ""
 1 string _text = "I want to ambush %PrisonNickname:2%, a guy I don’t like, but I need to be careful while hiding my shank and planning the attack. My cellmate %FirstName:Npc:1% says he’s ready to help.\nHow should I react?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Ask %PrisonNickname:1% to hold on to it and pass it to me when I say"
     1 string _text = "When the moment came, the bastard betrayed me and tried to shank me. I managed to kick his ass, though, but ended up in the hospital."
     1 string _ageLog = "I wanted to ambush %PrisonNickname:2%, a guy I didn’t like, but I had to be careful while hiding my shank and planning the attack. My cellmate %PrisonNickname:1% said he was ready to help. I asked %PrisonNickname:1% to hold on to it and pass it to me when I say. But when the moment came, the bastard betrayed me and tried to shank me. I managed to kick his ass, though, but ended up in the hospital."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
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       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
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      0 PersonChanges _npcsChanges
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         0 PersonChanges data
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          0 RegularParameterChange _regularParametersChanges
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          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Say I’m okay, keep the shank in my sock at all times"
     1 string _text = "I attacked my enemy on my own, and killed him with my shank. I ended up severely beaten and prosecuted, but I think it was better for %PrisonNickname:1% not to get involved."
     1 string _ageLog = "I wanted to ambush %PrisonNickname:2%, a guy I didn’t like, but I had to be careful while hiding my shank and planning the attack. My cellmate %PrisonNickname:1% said he was ready to help. I said I was okay, but kept the shank in my sock. Soon, I attacked my enemy and killed him with my shank. I was beaten and prosecuted, but I think it was better for %FirstName:Npc:1% not to get involved."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
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      0 PersonChanges _npcsChanges
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          0 RegularParameterChange _regularParametersChanges
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        [1]
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          0 RegularParameterChange _regularParametersChanges
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              0 int _parameterType = 1
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          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell %PrisonNickname:1% to get a weapon and join me when I say"
     1 string _text = "The idiot kept his shank in plain sight. Of course, the guards took it away, searched the cell, and put us both in solitary. So stupid!"
     1 string _ageLog = "I wanted to ambush %PrisonNickname:2%, a guy I didn’t like, but I had to be careful while hiding my shank and planning the attack. My cellmate %PrisonNickname:1% said he was ready to help. I told %PrisonNickname:1% to get a weapon and join me when I say. Yet, the idiot kept his shank in plain sight. Of course, the guards took it away, searched the cell, and put us both in solitary. So stupid!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         [0]
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           0 int _parameterType = 3
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         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
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        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 14
          0 RegularParameterChange _regularParametersChanges
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              0 int _parameterType = 4
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          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -2
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Say I don’t trust him, or anyone, for that matter"
     1 string _text = "He took offense and snitched on me to my enemy. I had my ass kicked be a few inmates, and that has really damaged my reputation. Damn!"
     1 string _ageLog = "I wanted to ambush %PrisonNickname:2%, a guy I didn’t like, but I had to be careful while hiding my shank and planning the attack. My cellmate %PrisonNickname:1% said he was ready to help. But I retorted that I didn’t trust him, or anyone, for that matter. He took offense and snitched on me to my enemy. I had my ass kicked be a few inmates, and that really damaged my reputation. Damn!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 13
       0 RegularParameterChange _regularParametersChanges
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        [1]
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -6
 0 int _designType = 2
