0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "623434c18ab534001f1f40a2"
 1 string _title = ""
 1 string _text = "A guard's been picking on %PrisonNickname:1% because another kid's broken out of the facility, and everyone's on edge. This might actually be an opportunity to show one's bravery.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Distract the guard"
     1 string _text = "I couldn't come up with anything better than throwing a stone to a side. I accidentally hit and shattered a glass. When the guards asked about who did this, some kids pointed at me. I told me the reason for doing so, even though my legs were shaking."
     1 string _ageLog = "A guard picked on %PrisonNickname:1% because another kid broke out of the facility, and he was on edge. I threw a stone to a side and accidentally hit a glass. Some kids pointed at me to the guards. I told them me reason for doing so, even though my legs were shaking. The guard praised me for my intentions, but railed for execution. Afterwards, some kids expressed their admiration."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 12
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Oppose the guard"
     1 string _text = "I tried to verbally oppose the guard, but when he asked if I had anything to say, I went silent. The guard got angry and sent us to our rooms."
     1 string _ageLog = "A guard picked on %PrisonNickname:1% because another kid broke out of the facility, and everyone was on edge. I tried to verbally oppose the guard, but when he asked if I had anything to say, I went silent. The guard got angry and sent us to our rooms. It actually felt safer there, so I was relieved."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Cover %PrisonNickname:1%"
     1 string _text = "I came forward and covered %PrisonNickname:1% with myself, but couldn't make a sound. The guard switched his attention to me and began to pick on me instead."
     1 string _ageLog = "A guard picked on %PrisonNickname:1% because another kid broke out of the facility, and everyone was on edge. I came forward and covered %PrisonNickname:1% with myself, but couldn't make a sound. The guard switched his attention to me and began to pick on me instead. At this point, it seemed like it didn't really matter to the guard whom to lash out on."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 10
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Make the alarm go off"
     1 string _text = "Earlier %PrisonNickname:1%'d shown me how to turn the alarm on. I ran to that spot and triggered the alarm detector. The guards drove us all together and began a roll call."
     1 string _ageLog = "A guard picked on %PrisonNickname:1% because another kid broke out of the facility, and everyone was on edge. Earlier %PrisonNickname:1%'d shown me how to turn the alarm on. I ran to that spot and triggered the alarm detector. The guards drove us all together and began a roll call. Someone was crying. %PrisonNickname:1% said it was an overkill."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 14
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (0 items)
         0 int size = 0
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 1
