0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62382e658ab534001f1f44ea"
 1 string _title = ""
 1 string _text = "I went to the forest for mushroom picking. Reaching for another mushroom, I see a bear not that far away. When I say it's huge, I mean it…\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Feed some mushrooms to the bear"
     1 string _text = "I reached out my arms with hands full of shrooms. The bear looked at me like I was an idiot and a bit into my arm. It dragged me left and right while I screamed for help. Eventually, it let go of me and disappeared into the forest. My arm was one hell of a mess, but I was okay overall."
     1 string _ageLog = "I went to the forest for mushroom picking. Reaching for another mushroom, I saw a bear not that far away. I decided to feed it with my freshly picked shrooms. I extended my hands full of shrooms towards the bear. The beast didn't appreciate my goodwill gesture and a bit into my arm. When I successfully got home, I had to put a cast on my arm. Apparently, bears don't like shrooms."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "You see a bear – become a bear!"
     1 string _text = "I got on all fours and started screaming, trying to show my fearsome bearlike roar. The bear came up to me slowly. I continued screaming. It watched that clownery for some more time and then hit me in the face with its giant paw. I came to my senses, already at home with bandages all over my head."
     1 string _ageLog = "I went to the forest for mushroom picking. Reaching for another mushroom, I saw a bear not that far away. I got on all fours and began mimicking a bear myself. The clownery didn't last long – the beast hit me in the face with its huge paw. I woke up at home with a concussion and bandages all over my head. I think I was a bad bear…"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Freeze, then slowly walk away from it"
     1 string _text = "I froze. The bear began sniffing around. I slowly started getting away from the beast, keeping my eyes on it. Soon, I was on a small meadow with no bears in sight. Phew! I wiped the sweat off my face and headed home feeling so proud of my surviving skills."
     1 string _ageLog = "I went to the forest for mushroom picking. Reaching for another mushroom, I saw a bear not that far away. I froze. The bear began sniffing around. I slowly started getting away from the beast, keeping my eyes on it. Soon, I was on a small meadow with no bears in sight. Phew! I wiped the sweat off my face and headed home to tell my friends about my heroic move. But not about my shitted pants."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 5
