0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "623848a38ab534001f1f4587"
 1 string _title = ""
 1 string _text = "I hid some drugs in a sandwich, which I then took to my cell and put on a shelf. My cellmate %FirstName:Npc:1% tried to eat it and almost died because %Pron:1:1% swallowed some drugs.\nWhat should I do when %Pron:1:1% comes back from the hospital?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Say %Pron:1:1%’s an idiot, and it’s entirely %Pron:1:3% fault"
     1 string _text = "I think %Pron:1:1% was insulted by my words, and our relationship soured. But I was firmly convinced %Pron:1:1% screwed up, and I had nothing to do with that."
     1 string _ageLog = "I hid some drugs in a sandwich, which I then took to my cell and put on a shelf. My cellmate %FirstName:Npc:1% tried to eat it and almost died because %Pron:1:1% swallowed some drugs. I said %Pron:1:1% was an idiot, and it was %Pron:1:3% fault. I think %Pron:1:1% was insulted by my words, and our relationship soured. But I was sure %Pron:1:1% screwed up, and I had nothing to do with that."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 14
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Show compassion, say how sorry I am"
     1 string _text = "%Pron:1:1% was glad that I acted in a supportive manner. After all, it was partly my fault, too. We agreed to discuss risky matters like storing drugs in more detail."
     1 string _ageLog = "I hid some drugs in a sandwich, which I then took to my cell and put on a shelf. My cellmate %FirstName:Npc:1% tried to eat it and almost died because %Pron:1:1% swallowed some drugs. I showed compassion and said how sorry I was. %Pron:1:1% was glad that I acted in a supportive manner. After all, it was partly my fault, too. We agreed to discuss risky matters like storing drugs in more detail."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 12
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 0
              0 float _valueDelta = 5
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 6
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Say %Pron:1:1% has to restock those drugs that were lost"
     1 string _text = "I really bullied %Pron:1:2%, which was a bad idea in %Pron:1:3% condition, I guess: one morning, I found %Pron:1:1%hanged %Pron:1:5% on the bedpost. Poor thing."
     1 string _ageLog = "I hid some drugs in a sandwich, which I then took to my cell and put on a shelf. My cellmate %FirstName:Npc:1% tried to eat it and almost died because %Pron:1:1% swallowed some drugs. I claimed %Pron:1:1% had to restock those drugs that had been lost. I bullied %Pron:1:2%, which was a bad idea in %Pron:1:3% condition: one morning, %Pron:1:1% hanged %Pron:1:5% on the bedpost. Poor thing."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 1
              0 float _valueDelta = -100
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Say nothing, just never keep any drugs inside our cell"
     1 string _text = "I think it was an optimal solution. We didn’t quarrel, and it was safer for us both, after all."
     1 string _ageLog = "I hid some drugs in a sandwich, which I then took to my cell and put on a shelf. My cellmate %FirstName:Npc:1% tried to eat it and almost died because %Pron:1:1% swallowed some drugs. I didn't say anything, just never kept any drugs inside our cell anymore. I think it was an optimal solution. We didn’t quarrel, and it was safer for us both, after all."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 4
