0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62385d3c8ab534001f1f45f3"
 1 string _title = ""
 1 string _text = "I was in a bad mood tonight, so I turned on my favorite band to distract myself. It seems that the music was too loud because my angry neighbor is knocking on my door.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Talk it out with him"
     1 string _text = "I opened the door and faced the neighbor's outrage. Apparently, my music was distracting him from watching a TV show. I was calm while talking to him, even though I was enraged too, but I didn't want to fight. So, I turned the music down, and that ruined my mood even more. No angsty songs for me…"
     1 string _ageLog = "I was in a bad mood tonight, so I turned on my favorite band to distract myself. The music was too loud because my angry neighbor started knocking on my door. I opened the door and faced him. Apparently, my music was distracting him from watching a TV show. I was calm, even though I was enraged too, but I didn't want to fight. So, I turned the music down, and that ruined my mood even more."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Be rude"
     1 string _text = "I opened the door and faced the neighbor's outrage. Apparently, my music was distracting him from watching a TV show. It pissed me off because it wasn't even midnight yet! I told him everything I thought about his stupid TV. He left, and I turned the music even louder, which made me feel better."
     1 string _ageLog = "I was in a bad mood tonight, so I turned on my favorite band to distract myself. The music was too loud because my angry neighbor started knocking on my door. I opened the door and faced him. Apparently, my music was distracting him from watching a TV show. It pissed me off. I told him everything I thought about him. He left, and I turned the music even louder, which made me feel better."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Ignore him"
     1 string _text = "I didn't even go to the door because I knew that he was only looking for a fight. I just kept listening to my tunes, while he kept knocking on my door. After all, he got tired and left, and I had a nice evening."
     1 string _ageLog = "I was in a bad mood tonight, so I turned on my favorite band to distract myself. The music was too loud because my angry neighbor started knocking on my door. I didn't even go to the door because I knew that he was only looking for a fight. I just kept listening to my tunes, while he kept knocking on my door. After all, he got tired and left, and I had a nice evening."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 2
