0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "623acad08ab534001f1f4bfa"
 1 string _title = ""
 1 string _text = "I feel like I am about to get jumped by my enemy %PrisonNickname:2%, but the guards are constantly watching me, so carrying a shank is not an option for me.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
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    0 StoryAnswer data
     1 string _buttonTitle = "Ask my mate to carry a weapon and pass it to me when I ask"
     1 string _text = "%PrisonNickname:1% promised to do so, but when the moment came, he was too far away. I got cut pretty badly by my enemy."
     1 string _ageLog = "I felt like I was about to get jumped by my enemy %PrisonNickname:2%, but the guards were constantly watching me, so carrying a shank was not an option. I asked my mate %PrisonNickname:1% to carry a weapon and pass it to me when I ask. He promised to do so, but when the moment came, he was too far away. I got cut pretty badly by my enemy."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
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       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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          0 RegularParameterChange _regularParametersChanges
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              0 int _parameterType = 4
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             0 RegularParameterChange data
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              0 int _parameterType = 9
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          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Hide a few shanks in common areas"
     1 string _text = "That came in handy one day when I had a fight with %PrisonNickname:2%. We both sustained serious injuries. "
     1 string _ageLog = "I felt like I was about to get jumped by my enemy %PrisonNickname:2%, but the guards were constantly watching me, so carrying a shank was not an option. I decided to hide a few shanks in common areas. That came in handy one day when I had a fight with %PrisonNickname:2%. We both sustained serious injuries."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
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         [2]
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           0 float _valueDelta = 5
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      0 PersonChanges _npcsChanges
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          0 RegularParameterChange _regularParametersChanges
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              0 int _parameterType = 4
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             0 RegularParameterChange data
              0 int _parameterType = 3
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            [2]
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              0 int _parameterType = 1
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            [3]
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              0 int _parameterType = 9
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Carry a little razor blade on me at all times"
     1 string _text = "The guards found it during a strip search and took it away from me. I felt absolutely helpless without it."
     1 string _ageLog = "I felt like I was about to get jumped by my enemy %PrisonNickname:2%, but the guards were constantly watching me, so carrying a shank was not an option. I tried carrying a little razor blade on me at all times. But the guards found it during a strip search and took it away from me. I felt absolutely helpless without it."
     0 StoryResult _result
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       0 int _flagChange = 0
       0 int _crimeFlagChange = 5
       0 RegularParameterChange _regularParametersChanges
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         [1]
          0 RegularParameterChange data
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -3
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Don’t wait, jump %PrisonNickname:2% first, try to strangle him"
     1 string _text = "He did not expect it at all, and my mate %PrisonNickname:1% helped me restrain him. That’s how I managed to kill him. The whole prison was afraid of me since then!"
     1 string _ageLog = "I felt like I was about to get jumped by my enemy %PrisonNickname:2%, but the guards were constantly watching me, so carrying a shank was not an option. I decided jump %PrisonNickname:2% first and tried to strangle him. He did not expect it at all, and my mate %PrisonNickname:1% helped me restrain him. That’s how I managed to kill him. The whole prison was afraid of me since then!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 3
       0 RegularParameterChange _regularParametersChanges
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         [0]
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      0 float _significance = 2
 0 int _designType = 2
