0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "623cfd898ab534001f1f5237"
 1 string _title = ""
 1 string _text = "%PrisonNickname:1% is rumored to be one of the best bookmakers out there. One day, %Pron:1:1% comes up to me and asks if I'm willing to lend my locker to store %Pron:1:3% cash there.\nHow should I react?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Agree"
     1 string _text = "I thought it was easy money for doing basically nothing, so I agreed. Later my cellmate told me, that I'd have to bring the money whenever %PrisonNickname:1% would have to pay, sometimes quite large amounts of cash."
     1 string _ageLog = "%PrisonNickname:1%, a well-known bookmaker, offered me to lend my locker to %Pron:1:2%. I thought it was easy money for doing basically nothing, so I agreed. Later my cellmate told me, that I'd have to bring the money whenever %PrisonNickname:1% would have to pay, sometimes quite large amounts of cash. It got me thinking what was less trouble: me going along with it, or me going back on my word."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 12
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Refuse"
     1 string _text = "I was going to stay out of gambling for the time being, so I refused. Later, my cellmate told me %PrisonNickname:1% came up with the same offer."
     1 string _ageLog = "%PrisonNickname:1%, a well-known bookmaker, offered me to lend my locker to %Pron:1:2%. I was going to stay out of gambling for the time being, so I refused. Later, my cellmate told me %PrisonNickname:1% came up with the same offer. It got me wondering whether %PrisonNickname:1% it actually had to do anything with me."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Take some time to think about it"
     1 string _text = "I told %PrisonNickname:1% honestly I was going to stay out of gambling so I couldn't accept %Pron:1:3% offer. The next day someone robbed my locker, so I had no other choice but to accept it."
     1 string _ageLog = "%PrisonNickname:1%, a well-known bookmaker, offered me to lend my locker to %Pron:1:2%. I told %PrisonNickname:1% honestly I was going to stay out of gambling, so I couldn't accept %Pron:1:3% offer. The next day, someone robbed my locker, so I had no other choice but to accept it. The timing of that accident felt a little too perfect."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 3
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 5
