0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "623d0e918ab534001f1f525c"
 1 string _title = ""
 1 string _text = "%PrisonNickname:1%'s asking me to get %Pron:1:2% a metal ruler. %Pron:1:1%'s gonna show me how to make a long-lasting shank out of it.\nWhere should I get the ruler from?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Steal a ruler from a classroom"
     1 string _text = "I stole a ruler from the classroom, and %PrisonNickname:1% taught me how to make really a cool shank out of it. For some reason, %Pron:1:1% looked so please, like %Pron:1:1% got paid or something."
     1 string _ageLog = "%PrisonNickname:1% was gonna show me how to make a long-lasting shank out of a metal ruler. I stole one from the classroom, and %PrisonNickname:1% taught me how to make really a cool shank out of it. However, because of the incident, the guards began to rummage around our stuff. I really shouldn't've taken the stupid ruler."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 14
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Get a thin metal piece from the workshop"
     1 string _text = "If I stole a ruler, it might've caused troubles, so I found a metal piece from a workshop. %PrisonNickname:1% said, however, it was too thin and could easily break."
     1 string _ageLog = "%PrisonNickname:1% was gonna show me how to make a long-lasting shank out of a metal ruler. If I stole a ruler, it might've caused troubles, so I found a metal piece from a workshop. %PrisonNickname:1% said, however, it was too thin and could easily break. Now I had to bother how to bring it back unnoticed."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 8
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (0 items)
            0 int size = 0
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 0
              0 float _valueDelta = -5
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Get whatever"
     1 string _text = "If I stole a ruler, it might've caused troubles, so I found a few long nails stuck in the fence and brought them to %PrisonNickname:1%. %Pron:1:1% almost skewed me with those nails."
     1 string _ageLog = "%PrisonNickname:1% was gonna show me how to make a long-lasting shank out of a metal ruler. If I stole a ruler, it might've caused troubles, so I found a few long nails stuck in the fence and brought them to %PrisonNickname:1%. %Pron:1:1% almost skewed me with those nails. They made a pretty nice weapon, so I just wrapped them tightly together and was pleased with myself."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (0 items)
         0 int size = 0
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 5
