0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "623d56f48ab534001f1f548d"
 1 string _title = ""
 1 string _text = "An unpleasant man came up to me at the club. He's drunk and really wants to get to know me. It comes to dirty gestures and dirty words.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to escape"
     1 string _text = "No matter how many words I threw at those crazy eyes, the pestering continued. Eventually, he pulled me onto the dance floor, where he touched me all over. Luckily, after that, the freak went to the bathroom and gave me a chance to escape."
     1 string _ageLog = "A disgusting man was harassing me at the club. I told him I wasn't interested, that I had a boyfriend, but the drunkard wasn't interested. He pulled me to the dance floor, where he became even more active. I don't know how it would have ended if the weirdo hadn't been so drunk that he went to vomit."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Screw him!"
     1 string _text = "It had an unexpectedly positive effect. I even thought he had sobered up a bit. He was no longer so active, and, mumbling something to himself, this asshole went off to bother someone else."
     1 string _ageLog = "A disgusting man was hitting on me at the club. I was getting pretty tired of him, so I told him off loudly. It saved me from a ruined evening once again, and the drunkard was very surprised at the reaction. Ha. He left me alone and went to harass the others. All's well that ends well."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Call for help"
     1 string _text = "The poor girl's suffering was not ignored, and soon a group of young guys showed up and took the bastard out into the street. But a little later, they began to pester me, and the evening was ruined."
     1 string _ageLog = "I was being harassed by a disgusting man at the club. I decided to call for help. A bunch of young guys didn't leave the girl in distress. They sent the drunkard away. But my joy didn't last long because soon they surrounded me looking for some pleasant communication. Is this some kind of vicious circle?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Hit him"
     1 string _text = "He didn't even feel my strike, but I got hit so hard, it all goes black in my eyes. The freak was kicked off, of course, but the damage to my health and appearance was done."
     1 string _ageLog = "He didn't even feel my strike, but I got hit so hard, it all goes black in my eyes. The freak was kicked off, of course, but the damage to my health and appearance was done."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
 0 int _designType = 2
